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sgtz scenario ideas

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sgtz scenario ideas

Post  sgt zombie23 on 13th December 2010, 12:45 am

Electric substation

Survivors defend the electric substation. The fences cant be climbed so the the area must be barricaded with busses so the zombies can jump over the fences.

Number of survivors: 4

Survivors can only have pistols and smgs.

3 minute setup

12 minute gameplay

Survivors are getting evacuated by boat.














Big paulies budget cars.

Survivors defend the Big paulie budget cars shop. The northern entrance should be barricaded with police vehicles.

Number of survivors: 5

Survival time: 10 minutes

Setup time: 5 minutes



Only one person is allowed on top of one of buildings at a time.

2 shotgun limit


Zombies can only attack from the nothern side.

At the 2 minute mark the survivors can be evaced from the burrito van in the car lot.

At the 3 minute mark the zombies can jump the fence on the northern side



(Kindergarden Conundrum)

Survivors defend the Playground next to the hostpital in northern alderney .

No shotgun limit

5 minute setup time, 10 minute survival time.

At the 2 minute mark the survivors evac in a mini van parked next to the playground.

Also survivors cannot touch the ground because its hot lava.




Last edited by Sgt zombie23 on 24th July 2011, 7:52 am; edited 6 times in total
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Re: sgtz scenario ideas

Post  DeadApe on 13th December 2010, 2:23 am

Your going to need to post a map with these locations marked because I dont know them by name.
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Re: sgtz scenario ideas

Post  sgt zombie23 on 13th December 2010, 2:02 pm



The top is the electric substation


The bottom is the budget cars shop.
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Re: sgtz scenario ideas

Post  sgt zombie23 on 13th December 2010, 4:23 pm

Someone told me that the budget cars shop might be like refueling. I hope we can test these and see what could be changed about them.
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Re: sgtz scenario ideas

Post  PatrickQ 96 on 13th December 2010, 5:43 pm

should be good : D
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Re: sgtz scenario ideas

Post  Pwnisher James on 13th December 2010, 10:08 pm

I personally wouldn't mind trying it.
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Re: sgtz scenario ideas

Post  Kush Befor Dusk on 13th December 2010, 11:45 pm

im down
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Re: sgtz scenario ideas

Post  sgt zombie23 on 2nd January 2011, 4:48 pm

Ok i fixed my scenarios a little.
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Re: sgtz scenario ideas

Post  . ADestroyer360 on 2nd January 2011, 5:36 pm

i'd play
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Re: sgtz scenario ideas

Post  sgt zombie23 on 24th July 2011, 1:53 am

Updated.
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Re: sgtz scenario ideas

Post  Dexta117 on 24th July 2011, 2:11 am

Pedobear's Return Shocked
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Re: sgtz scenario ideas

Post  A Groovy Tophat on 24th July 2011, 7:54 am

I like this. Looks like its "Play Time" Wink
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Re: sgtz scenario ideas

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