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FarCry2 Roleplay Match Rules

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FarCry2 Roleplay Match Rules

Post  ApocalypseVVolf. on 24th August 2011, 6:08 pm

People seem to want this game to start up again, so I'll revise the rules from other topics, and insert them here, also creating my own.

- You may use these weapons :
Primaries:
AK-47
G3-KA4
FAL-Paratrooper
Homeland37
LPD50-Flamethrower
Silent-MP5




Secondaries:
Makarov
Silent Makarov 6P9
Star.45
Mac-10
Uzi




Banned Weapons:
IED's
Spas-12
USAS-12
M1903-SniperRifle
AS50
MGL-140
Eagle-50
M-79 Grenade Launcher
Dart Rifle
M-249 SAW
PKM
RPG-7 Rocket Launcher
Carl G Rocket Launcher

(Please contribute if you feel as if a weapon that is overpowered isn't banned or a banned weapon shouldn't be.)

- Only speak when needed, as FarCry2 does not have a proximity chat.

- If you feel that you wan't to play as something that isn't "human", you may become that character upon death etc. feral ghoul, also, if you become an in-human character make sure that your weapon should match your character.
Feral Ghoul - Machete
Eyebot - Makarov
Mister Gutsy - Flamethrower

And so on.

(If you want to contribute just post your opinions, ideas, complaints, below.)

And as we (I?) may host more than Roleplays, this rule-set could also be used with a zombie based game if and when edited to suit a zombie game.








Last edited by ApocalypseVVolf. on 3rd September 2011, 5:24 pm; edited 4 times in total
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Re: FarCry2 Roleplay Match Rules

Post  KGBOOM on 24th August 2011, 6:14 pm

The dragunov is the only sniper which isnt a one hit kill ive encountered
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Re: FarCry2 Roleplay Match Rules

Post  ApocalypseVVolf. on 24th August 2011, 6:31 pm

KGBOOM wrote:The dragunov is the only sniper which isnt a one hit kill ive encountered

Added, as we need at least one sniper in the weapons line-up.
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Re: FarCry2 Roleplay Match Rules

Post  Cloakey100 on 29th August 2011, 6:07 pm

adding the mortar could be cool but im not sure if its over powered or not
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Re: FarCry2 Roleplay Match Rules

Post  KGBOOM on 30th August 2011, 12:38 am

i got an idea.

since it was so hard to properly roleplay i suggest we get everyone to join a party/ private chat for IC talk or vice versa
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Re: FarCry2 Roleplay Match Rules

Post  ApocalypseVVolf. on 30th August 2011, 1:28 am

SVD removed.

Mac 10 and Uzi added.

Also creating a new map for next time, as I'm getting complaints from nearly everyone.
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Re: FarCry2 Roleplay Match Rules

Post  KGBOOM on 30th August 2011, 8:17 pm

ApocalypseVVolf. wrote:SVD removed.

Mac 10 and Uzi added.

Also creating a new map for next time, as I'm getting complaints from nearly everyone.

What about the Dart Rifle? Sir Manguydude shot me in the chest with it at close range and didn't kill, but we could use it as a look out type weapon or binoculars? and anyone who kills someone with a dart rifle (without permission) gets a swift kick from the game.
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Re: FarCry2 Roleplay Match Rules

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