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Oh, the Places You'll Go! (Game Topic)
+14
oO Coggy Oo
NickisanEnigma
Desert Sleepy
Slacker Hero
eegleindia
ApocalypseVVolf.
Meatshield718
FoundDa Kiwi
Robochips*
Flasktoss55
Namorg
Gbps
Leniette
Eaglendia
18 posters
Page 2 of 18
Page 2 of 18 • 1, 2, 3 ... 10 ... 18
Re: Oh, the Places You'll Go! (Game Topic)
Richard: Become fixated on the purple crown.
"Can I have the crown?"
"Can I have the crown?"
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Green: "Yeah, actually I have a question. How are you going to make use of everyone if you're going to kill them off? I mean, it's pretty obvious I'm going to win this fist fight, so why bother?"
Meatshield718- Master
- Posts : 2316
Re: Oh, the Places You'll Go! (Game Topic)
Nick the Cheerleader: "I have a question, and that question is a cheer: TWO FOUR SIX EIGHT, WHAT DO I APPRECIATE? NOOOOOOOOOOOOOOT BEING KIDNAPPED! WOOOOOoooooOOOOO!"
NickisanEnigma- Thats right, limp away!
- Posts : 273
Re: Oh, the Places You'll Go! (Game Topic)
Rose: "What do you really mean to test, Robochips? Our muscles, or our mettle? I have seen well-intended deception before."
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
Vekken: "Uh yeah, what exactly do you mean by "your mind will keep you alive in this world?"
FoundDa Kiwi- Zombie Killer Of The Year
- Posts : 880
Re: Oh, the Places You'll Go! (Game Topic)
Orange/Natala: "But it doesn't make sense to have us fight, as that would injure your participants and therefore injure your chances of beating your 'rival.' Also what the hell kind of name is 'Robochips?'"
Leniette- Member
- Posts : 96
Re: Oh, the Places You'll Go! (Game Topic)
Pink/Wolfenstein: So, that Yeti, thing, that manhandled Vekken and myself, I assume that was your doing?
ApocalypseVVolf.- Lykanthropos
- Posts : 1333
Re: Oh, the Places You'll Go! (Game Topic)
OOC: I'll start posting in a few hours.
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
Alright Lady and Gents, I'm bored. What was like 2 second for you to poof here was like five minutes for me. So I'm bored, you guys all have some small inkling of power, and we have this nice arena. All of these traits point to a fun fight to the death.
Ok, I guess I'll make it interesting. Winner gets a nice shiny weapon.
NOW FIGHT
Also all you need to know about the name Robochips is that I am your lord, master, professor, and friend( kind of) in this entire senario.
Ok, I guess I'll make it interesting. Winner gets a nice shiny weapon.
NOW FIGHT
Also all you need to know about the name Robochips is that I am your lord, master, professor, and friend( kind of) in this entire senario.
Robochips*- Thats right, limp away!
- Posts : 208
Re: Oh, the Places You'll Go! (Game Topic)
Rose: "I'm not taking orders from an obvious sociopath. Just because you wear a crown and stand in high places... hmph, the nerve."
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
Des: "How's this whole 'fighting to the death' thing go? Shouldn't two of us get in the arena? Or are we all just going to fight in there at once and the last man standing wins?
If it's the rounds system, I'll volunteer to go first. Though I kind of have to agree with the person who said killing off half your team is an unwise use of resources."
If it's the rounds system, I'll volunteer to go first. Though I kind of have to agree with the person who said killing off half your team is an unwise use of resources."
Desert Sleepy- Meerkat Maniac
- Posts : 2505
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- @Eagle - I guess you could just update my character for me in the best interests of myself and others - without killing me.
Coggy: Climb into the ring and make your way to the centre, preparing to fight.
"I'm going to hazard a guess and say that the rest of our "group" are on the East side of the island, with your rival?"
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
Orange/Natala: "If you're our 'friend,' then, why do you need us to fight to the death? And what if we refuse to fight? What if we instead seek out your rival and join him instead? He's almost definitely more sane than you."
Leniette- Member
- Posts : 96
Re: Oh, the Places You'll Go! (Game Topic)
Des: Decide to ignore the possibility of getting out of this without half the team being killed in deathmatches, and step into the ring with Coggy.
Also, make a big deal about challenging him to a deathmatch.
"I, Des the Monk, challenge you to a deathmatch. I'm gonna strangle you with YOUR OWN FUCKING ESOPHAGUS!"
Also, make a big deal about challenging him to a deathmatch.
"I, Des the Monk, challenge you to a deathmatch. I'm gonna strangle you with YOUR OWN FUCKING ESOPHAGUS!"
Desert Sleepy- Meerkat Maniac
- Posts : 2505
Re: Oh, the Places You'll Go! (Game Topic)
Coggy: "That's a pretty violent challenge..."
Enter a defensive stance, and prepare to counter and exploit any incoming attacks or flaws in Des's attack. Prepare to follow up with a flurry of blows to either his head or body.
Use taunt on Des.
Enter a defensive stance, and prepare to counter and exploit any incoming attacks or flaws in Des's attack. Prepare to follow up with a flurry of blows to either his head or body.
Use taunt on Des.
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
Des: Charge at Coggy, full sprint. Attempt to go from the sprint into a drop kick, aiming for Coggy's chest at the last second.
Desert Sleepy- Meerkat Maniac
- Posts : 2505
Re: Oh, the Places You'll Go! (Game Topic)
Daisy: "I don't think many questions will be necessary, as the answer to most will probably be a "I cant tell you that" or "I dont know". So lets skip the bullshit and tell us what you want"
Re: Oh, the Places You'll Go! (Game Topic)
: If you're a friend, why do you need us to fight? What if we refuse, and join your rival instead? He's almost definitely more sane than you.
: How would you know that? Your definition of "sane" might not be the one that ensures you're happy and powerful when all is said and done. If you think you know the status quo better than I do, then feel free to try to cross this island alive. You're acting stupid, and you can join him if you want, but he's even worse than me.
: I'm not going to take orders from an obvious sociopath... Just because you wear a crown and stand in high places...
: I'd like you to know that the fact that two people are about to start fighting is the only thing keeping me from throwing a disc at your head.
: I, Des the Monk, challenge you to a deathmatch! I'm gonna strangle you with YOUR OWN FUCKING ESOPHAGUS!
: ...I'm guessing the others who were with us are on the opposite side of the island, with your rival?
: You're correct. Now, begin fighting for my amusement!
COMBAT: A PRIMER
* In battle against other players or similar opponents, you have multiple options available to you depending on whose turn it is. The ATTACKER will be able to ATTACK, STRIKE, and use any OFFENSIVE MAGIC they have.
*Beware that the nature of this game will result in this form of PVP being very inconsistent, in that things can interfere with or change combat, and you are not even -bound- to do any of these things to an opponent.
GOOD LUCK!
COMBAT - Des the Monk is ATTACKING first!
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
OTHER
-- Will you Attack, Strike, or use a Spell? --
(BLUE) Oo Coggy oO - Not Injured, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
OTHER
-- Will you Defend, Counter, or use a Spell? --
((Update coming for Eaglendia crowd shortly.))
((Please remember: If you are fighting it is in your best interest to do it by PM to both Chipper and I.))
: How would you know that? Your definition of "sane" might not be the one that ensures you're happy and powerful when all is said and done. If you think you know the status quo better than I do, then feel free to try to cross this island alive. You're acting stupid, and you can join him if you want, but he's even worse than me.
: I'm not going to take orders from an obvious sociopath... Just because you wear a crown and stand in high places...
: I'd like you to know that the fact that two people are about to start fighting is the only thing keeping me from throwing a disc at your head.
: I, Des the Monk, challenge you to a deathmatch! I'm gonna strangle you with YOUR OWN FUCKING ESOPHAGUS!
: ...I'm guessing the others who were with us are on the opposite side of the island, with your rival?
: You're correct. Now, begin fighting for my amusement!
COMBAT: A PRIMER
* In battle against other players or similar opponents, you have multiple options available to you depending on whose turn it is. The ATTACKER will be able to ATTACK, STRIKE, and use any OFFENSIVE MAGIC they have.
- Spoiler:
-ATTACK deals physical damage.
-STRIKE is an all-out attack that deals a massive amount of physical damage and can break defenses.
-OFFENSIVE MAGIC qualifies as casting damaging spells and boosting your own stats.
- Spoiler:
-DEFEND reduces physical damage taken.
-COUNTER does not reduce physical damage taken, but will completely reflect the damage of a STRIKE back onto the attacker, and follow up with an attack of your own.
-DEFENSIVE MAGIC includes healing yourself, as well as many other spells. Spells that weaken your opponent's stats can be used at any time. Some spells will not take a full turn of combat at all, and can be used to augment your fighting style, but you will have to try different combinations to discover them!
*Beware that the nature of this game will result in this form of PVP being very inconsistent, in that things can interfere with or change combat, and you are not even -bound- to do any of these things to an opponent.
GOOD LUCK!
COMBAT - Des the Monk is ATTACKING first!
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
OTHER
-- Will you Attack, Strike, or use a Spell? --
(BLUE) Oo Coggy oO - Not Injured, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
OTHER
-- Will you Defend, Counter, or use a Spell? --
((Update coming for Eaglendia crowd shortly.))
((Please remember: If you are fighting it is in your best interest to do it by PM to both Chipper and I.))
Re: Oh, the Places You'll Go! (Game Topic)
: Yeah. What's the deal with these shitty posters?
: Just a few previous fascinations of mine. They bring back memories, so I keep them in here.
: So, that Yeti, thing, that manhandled Vekken and myself, I assume that was your doing?
: No clue what you're talking about. The post-teleportation process can be a bit disorienting... apologies if you're still experiencing such symptoms. They'll wear off soon.
: Uh yeah, what exactly do you mean by "your mind will keep you alive in this world?"
: What does it sound like? Rationality, my friend. The key to survival is first knowing what challenges await you, and having what it takes to outsmart them, understand?
: How about a cheer, guys? TWO FOUR SIX EIGHT, WHAT DO I APPRECIATE? NOOOOOOOOOOOOOOT BEING KIDNAPPED! WOOOOOoooooOOOOO!
: Glad you're glad to be here.
: I don't think I've got any questions to ask, as you're probably going to give us some silly answer. Let's skip the bullshit and tell us what you want.
: Fair enough. For the following activity, you'll need to select a TEAM CAPTAIN from among yourselves. Don't worry too much about your selection.
Elsewhere...
Coggy prepares a COUNTERATTACK, but DES edges out in this round of combat by ATTACKING with a savage kick. Coggy is now WOUNDED. People cheer. The battle continues!
COMBAT - Coggy the Warrior is ATTACKING!
(BLUE) Oo Coggy oO - Wounded, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
OTHER
-- Will you Attack, Strike, or use a Spell? --
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
OTHER
-- Will you Defend, Counter, or use a Spell? --
: Just a few previous fascinations of mine. They bring back memories, so I keep them in here.
: So, that Yeti, thing, that manhandled Vekken and myself, I assume that was your doing?
: No clue what you're talking about. The post-teleportation process can be a bit disorienting... apologies if you're still experiencing such symptoms. They'll wear off soon.
: Uh yeah, what exactly do you mean by "your mind will keep you alive in this world?"
: What does it sound like? Rationality, my friend. The key to survival is first knowing what challenges await you, and having what it takes to outsmart them, understand?
: How about a cheer, guys? TWO FOUR SIX EIGHT, WHAT DO I APPRECIATE? NOOOOOOOOOOOOOOT BEING KIDNAPPED! WOOOOOoooooOOOOO!
: Glad you're glad to be here.
: I don't think I've got any questions to ask, as you're probably going to give us some silly answer. Let's skip the bullshit and tell us what you want.
: Fair enough. For the following activity, you'll need to select a TEAM CAPTAIN from among yourselves. Don't worry too much about your selection.
Elsewhere...
Coggy prepares a COUNTERATTACK, but DES edges out in this round of combat by ATTACKING with a savage kick. Coggy is now WOUNDED. People cheer. The battle continues!
COMBAT - Coggy the Warrior is ATTACKING!
(BLUE) Oo Coggy oO - Wounded, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
OTHER
-- Will you Attack, Strike, or use a Spell? --
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
OTHER
-- Will you Defend, Counter, or use a Spell? --
Re: Oh, the Places You'll Go! (Game Topic)
Teal: "Alright then, how should we go about selecting a team captain, hmm?"
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
COMBAT - Des the Monk is ATTACKING!
Des prepares to COUNTER, but does not raise his guard, enabling Coggy to drop the hammer with an ATTACK and lay him out!
Des is now WOUNDED.
The battle continues...
(BLACK) Desert Sleepy - Wounded, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
OTHER
-- Will you Attack, Strike, or use a Spell? --
(BLUE) Oo Coggy oO - Wounded, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
OTHER
-- Will you Defend, Counter, or use a Spell? --
Des prepares to COUNTER, but does not raise his guard, enabling Coggy to drop the hammer with an ATTACK and lay him out!
Des is now WOUNDED.
The battle continues...
(BLACK) Desert Sleepy - Wounded, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
OTHER
-- Will you Attack, Strike, or use a Spell? --
(BLUE) Oo Coggy oO - Wounded, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
OTHER
-- Will you Defend, Counter, or use a Spell? --
Last edited by Eaglendia on 25th January 2012, 8:16 pm; edited 1 time in total
Re: Oh, the Places You'll Go! (Game Topic)
Richard: Ignore the crown for a moment and point to your head mirror.
"I have a Phd in vortex mathematics and another in medicine. Naturally, I should be the team leader."
"I have a Phd in vortex mathematics and another in medicine. Naturally, I should be the team leader."
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Nick the Cheerleader: "I think we should all be team captains, because on the inside, we're all the team captains of our HEARTS!"
NickisanEnigma- Thats right, limp away!
- Posts : 273
Re: Oh, the Places You'll Go! (Game Topic)
Orange/Natala: "Come on, though, does this really have a point? Even if you do find the strongest, the rest of us will be wounded or worse, and then you'll only have one person versus your rival's six."
Leniette- Member
- Posts : 96
Re: Oh, the Places You'll Go! (Game Topic)
Rose: "I second the concerns of the orange one, sociopath."
Flasktoss55- Staff
- Posts : 1036
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