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BF3 Battle days (Gametypes)
+15
x Swiftyy v
stephen b1690
KGBOOM
andrew
. ADestroyer360
Desert Sleepy
Eaglendia
SlashmanG
Vicious Fox
ApocalypseVVolf.
snowwolf1996
Pwnisher James
DJDemitri
A Groovy Tophat
Jagdgeschwader
19 posters
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Re: BF3 Battle days (Gametypes)
SlashmanG wrote:
I think I might have Stockholm syndrome.
I'll play
I think it's more along the lines of "You have no better friends" syndrome.
This would be different if you weren't already on the roster. Still need more people.
Jagdgeschwader- The Unknown Soldier
- Posts : 2455
Re: BF3 Battle days (Gametypes)
I might play depending on the schedule.
Desert Sleepy- Meerkat Maniac
- Posts : 2505
Re: BF3 Battle days (Gametypes)
yesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyes
. ADestroyer360- DM Extraordinaire
- Posts : 1404
Re: BF3 Battle days (Gametypes)
I will play can we use the l85a2 assault rifle please
stephen b1690- Member
- Posts : 83
Re: BF3 Battle days (Gametypes)
I'm up for playing this, and Stephen talk on xbox.
x Swiftyy v- Guns dont kill zombies, I kill zombies.
- Posts : 587
Re: BF3 Battle days (Gametypes)
Engineer Weapons:
US
M4A1
M4
RU
AKS74u
Should add the A-91 to the RU
Vicious Fox- Cry Owes Me A Custom Title
- Posts : 1025
Re: BF3 Battle days (Gametypes)
Project V wrote:Engineer Weapons:
US
M4A1
M4
RU
AKS74u
Should add the A-91 to the RU
GTFORNBIKY
KGBOOM- God damn Sunlight
- Posts : 815
Re: BF3 Battle days (Gametypes)
I believe that the setup time before each game is unnecessary. The defensive team gets too much time to perfect their defense, which kind of eliminates some attacker strategies. The game should start when the attacker team is ready, not the other way around.
Also, rather than have one person pick teams, there should be two team captains.
Also, rather than have one person pick teams, there should be two team captains.
Super Mega King- Staff
- Posts : 2448
Re: BF3 Battle days (Gametypes)
Super Mega King wrote:I believe that the setup time before each game is unnecessary. The defensive team gets too much time to perfect their defense, which kind of eliminates some attacker strategies. The game should start when the attacker team is ready, not the other way around.
Also, rather than have one person pick teams, there should be two team captains.
Still perfecting gametype, but I agree. Old battledays worked by mutual agreement on readiness, but I'm still changing things as I see fit.
I agree Super, in the future, lobby time will only be on the first round to explain rules and regulations and also to establish who does what, et cetera et cetera. Every other round will begin within one minute of loading time.
Jagdgeschwader- The Unknown Soldier
- Posts : 2455
Re: BF3 Battle days (Gametypes)
Super Mega King wrote:I believe that the setup time before each game is unnecessary. The defensive team gets too much time to perfect their defense, which kind of eliminates some attacker strategies. The game should start when the attacker team is ready, not the other way around.
Also, rather than have one person pick teams, there should be two team captains.
This. We played twice, and both times teams were stacked. Not saying you did this purposely, but they were. Also, about the setup time, I agree with super. After the first round, it will start (as far as the defenders know) as soon as the match starts. The attackers need to be the ones whos set the pace.
A Groovy Tophat- A Tip Of The Hat
- Posts : 2447
Re: BF3 Battle days (Gametypes)
I'm willing to play, just say when the next game is and I'm there.
Bornkillajazzman- I don't miss.
- Posts : 178
Re: BF3 Battle days (Gametypes)
TMGx LoCkOn wrote:Whens the next time your doing it ?
When I'm feeling up to it, maybe next weekend.
Jagdgeschwader- The Unknown Soldier
- Posts : 2455
Re: BF3 Battle days (Gametypes)
TMGx LoCkOn wrote:Are you gonna post on the topic next time your hosting it ?
When he feels like it...
Vicious Fox- Cry Owes Me A Custom Title
- Posts : 1025
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