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Senario idea
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DeadApe
Super Mega King
SlashmanG
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Undead-Xbox :: Games :: Games Discussion
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Senario idea
The senario would be called "Golden Coast" and would take place on the western coast of Alderney
Rules second edit:
it would start in the south and you would try to move north to a playground near the hospital.
one person must have a pistol, be it deagle or glock. (random idea to make it more difficult)five players, two shotgun limit.
1 sec respawn time
5 min set-up. 10 min play time.
zombies would not be allowed to attack from the north.
I will put up a map as soon as I figure out how.
Rules second edit:
it would start in the south and you would try to move north to a playground near the hospital.
one person must have a pistol, be it deagle or glock. (random idea to make it more difficult)five players, two shotgun limit.
1 sec respawn time
5 min set-up. 10 min play time.
zombies would not be allowed to attack from the north.
I will put up a map as soon as I figure out how.
Last edited by SlashmanG on 3rd January 2011, 11:20 pm; edited 3 times in total
SlashmanG- Thats right, limp away!
- Posts : 245
Re: Senario idea
sorry I tried to post the map pic but couldn't figure out how so I posted it before I was finished writing to see if it worked
Last edited by SlashmanG on 3rd January 2011, 6:37 am; edited 1 time in total
SlashmanG- Thats right, limp away!
- Posts : 245
Re: Senario idea
You say that zombies can't attack from the east. But anytime you kill a zombie, thats exactly where he's going to spawn from. Anyway I think this is a very cool idea. I think it would fit a campaign very nicely though........
DUN DUN DUN
DUN DUN DUN
DeadApe- Master
- Posts : 6353
Very Good Plan
Yes , DeadApe That is one of the best plans i have herd
A Man Whit A Hat- Member
- Posts : 68
Re: Senario idea
yeah, your right deadape I guess no attacking from the north then? just to make it a little easier. I'll add some stuff on to the rules.
SlashmanG- Thats right, limp away!
- Posts : 245
Re: Senario idea
I'd say if it turned into a campaign it should end with a helecopter evac at the old casino and have it start at the sprunk factory.
SlashmanG- Thats right, limp away!
- Posts : 245
Re: Senario idea
but aren't spawnings risked of being messed up when you go on a coast?
AaUndeadMarine- Cry Owes Me A Custom Title
- Posts : 1290
Re: Senario idea
Hmmmmmmmmmm....apples...NO!!! WAIT!!! Bananas yeah that should do.
Ahem anyways i think this is agood GREAT!! idea and DeadApes idea makes it EVEN BETTER!!.
Ahem anyways i think this is a
x Swiftyy v- Guns dont kill zombies, I kill zombies.
- Posts : 587
Re: Senario idea
AaUndeadMarine wrote:but aren't spawnings risked of being messed up when you go on a coast?
mabey, but I think it would be OK
SlashmanG- Thats right, limp away!
- Posts : 245
Re: Senario idea
The industrial area heading up north would be a bad idea. Spawning has never really worked between those two islands, an I would recommend starting somewhere on the main island of Alderney. The spawns may mess up on that long cost, and asking the zombies to only attack from one direction may be an unrealistic idea.
Keep working at it, because it's a pretty good idea.
Keep working at it, because it's a pretty good idea.
Meatshield718- Master
- Posts : 2316
Re: Senario idea
Meatshield718 wrote:The industrial area heading up north would be a bad idea. Spawning has never really worked between those two islands, an I would recommend starting somewhere on the main island of Alderney. The spawns may mess up on that long cost, and asking the zombies to only attack from one direction may be an unrealistic idea.
Keep working at it, because it's a pretty good idea.
well they just wouldn't be allowed to attack from the north on my original senario on the coast
SlashmanG- Thats right, limp away!
- Posts : 245
Re: Senario idea
the extra yellow is a sort of rest stop at the building where packy keeps gracie
SlashmanG- Thats right, limp away!
- Posts : 245
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