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UX Paramilitary (Official Topic)

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Re: UX Paramilitary (Official Topic)

Post  Silvatos. on 29th September 2011, 12:38 am

I don't know if you have to Sign up but if so I would like to also.
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Re: UX Paramilitary (Official Topic)

Post  steveeeee on 29th September 2011, 2:04 pm

silvatos. wrote:I don't know if you have to Sign up but if so I would like to also.

this isn't really an official game, its just something to do. this thread just keeps track of shit

so no theres no sign up, if you see a bunch of people online playing gta free mode, just message one of them and ask for an invite
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Re: UX Paramilitary (Official Topic)

Post  Sir Manguydude on 30th September 2011, 3:41 pm

Completely unrelated to GTA, but checking out the Battlelog for BF3, which is like a social networking site connected to Battlefield, you can create Platoons(Groups) on there of your friends.

http://battlelog.battlefield.com/bf3/platoon/2826550451882218113/
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Re: UX Paramilitary (Official Topic)

Post  A Groovy Tophat on 30th September 2011, 4:13 pm

Sir Manguydude wrote:Completely unrelated to GTA, but checking out the Battlelog for BF3, which is like a social networking site connected to Battlefield, you can create Platoons(Groups) on there of your friends.

http://battlelog.battlefield.com/bf3/platoon/2826550451882218113/

Just created a Undead-Xbox [UX] Platoon.
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Re: UX Paramilitary (Official Topic)

Post  Sir Manguydude on 30th September 2011, 4:26 pm

Tophat 44 wrote:
Sir Manguydude wrote:Completely unrelated to GTA, but checking out the Battlelog for BF3, which is like a social networking site connected to Battlefield, you can create Platoons(Groups) on there of your friends.

http://battlelog.battlefield.com/bf3/platoon/2826550451882218113/

Just created a Undead-Xbox [UX] Platoon.

Yeah, with that awesome logo that I spent less than five minutes on it, but it actually looks ok.
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Re: UX Paramilitary (Official Topic)

Post  A Groovy Tophat on 30th September 2011, 4:47 pm

Sir Manguydude wrote:
Tophat 44 wrote:
Sir Manguydude wrote:Completely unrelated to GTA, but checking out the Battlelog for BF3, which is like a social networking site connected to Battlefield, you can create Platoons(Groups) on there of your friends.

http://battlelog.battlefield.com/bf3/platoon/2826550451882218113/

Just created a Undead-Xbox [UX] Platoon.

Yeah, with that awesome logo that I spent less than five minutes on it, but it actually looks ok.

No like i made an Undead Xbox Platoon last night dude. Also why is it the Paramilitary? lol

EDIT i applied to join it. Also i cant figure out how to get rid of a Platoon Neutral
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Re: UX Paramilitary (Official Topic)

Post  Sir Manguydude on 1st October 2011, 2:31 am

Because we always have King Maverick to deliver us to the battlefield.
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Re: UX Paramilitary (Official Topic)

Post  Jagdgeschwader on 13th October 2011, 1:38 am

bump

Operations tab

Operations subside as savage activity lowers, UX reports a good amount of damage done to savage ranks.
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Re: UX Paramilitary (Official Topic)

Post  Silvatos. on 13th October 2011, 1:41 am

Jagdgeschwader wrote:bump

Operations tab

Operations subside as savage activity lowers, UX reports a good amount of damage done to savage ranks.
I smell Victory....
You know that Fuel burning everything smell?
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Re: UX Paramilitary (Official Topic)

Post  Jagdgeschwader on 13th October 2011, 1:54 am

The war will go on, until every savage is exterminated or learns to submit to our glorious forces.
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Re: UX Paramilitary (Official Topic)

Post  Jagdgeschwader on 17th October 2011, 10:09 pm

Bump

Operations

Savage infighting, setting up rebels, routing savage tribes
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Re: UX Paramilitary (Official Topic)

Post  andrew on 17th October 2011, 10:14 pm

Jag it didnt update.
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Re: UX Paramilitary (Official Topic)

Post  Jagdgeschwader on 17th October 2011, 10:41 pm

It's updated now.
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Re: UX Paramilitary (Official Topic)

Post  andrew on 17th October 2011, 10:41 pm

I see that. Thank you. Don't let it happen again you turd. By the way get in the chatbox
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Re: UX Paramilitary (Official Topic)

Post  Jagdgeschwader on 8th November 2011, 8:45 pm

Bump

Operations tab

Return of Government forces to the city, large kill counts.
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Re: UX Paramilitary (Official Topic)

Post  NegativeHUNTER on 8th November 2011, 9:46 pm

Official UX Platoon here http://battlelog.battlefield.com/bf3/platoon/2832655240986325021/
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Re: UX Paramilitary (Official Topic)

Post  Desert Sleepy on 8th November 2011, 11:25 pm

Jagdgeschwader wrote:Bump

Operations tab

Return of Government forces to the city, large kill counts.

The Paramilitary may consider me part of a rebel alliance and a traitor (who needs to be taken away), but I still find these updates entertaining. Keep up the good work.
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Re: UX Paramilitary (Official Topic)

Post  Jagdgeschwader on 9th November 2011, 2:13 am

As soon as I "declared" war on those factions, they practically ceased to exist.

And no, we won't shoot you on sight now.
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Re: UX Paramilitary (Official Topic)

Post  WestHybrid 360 on 9th November 2011, 12:15 pm

Jagdgeschwader wrote:As soon as I "declared" war on those factions, they practically ceased to exist.

And no, we won't shoot you on sight now.

We look forward to you setting up a date and time for us to play a round or two.

____________________________________________________________________________________________________________
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Re: UX Paramilitary (Official Topic)

Post  A Groovy Tophat on 9th November 2011, 4:32 pm

Westhybrid 360 wrote:
Jagdgeschwader wrote:As soon as I "declared" war on those factions, they practically ceased to exist.

And no, we won't shoot you on sight now.

We look forward to you setting up a date and time for us to play a round or two.

if we play, i pla on going on a diferent team so that i can record without dieing over and over. ill be a.... reporter? lol
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Re: UX Paramilitary (Official Topic)

Post  xxTITAN 08xx on 9th November 2011, 11:32 pm

hey i have a question why dont we ever do a best paramilitary members vs. Zombies game
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Re: UX Paramilitary (Official Topic)

Post  Jagdgeschwader on 10th November 2011, 1:21 am

If I remember correctly once Negative, Mboddz, Tophat and myself went up for Blood Dock and the result was utter raping of the zombie team. The two casualties we took were because of El Toro. Even with two members we still slaughtered the zombie team.

In other words, OP'd.
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Re: UX Paramilitary (Official Topic)

Post  sgt zombie23 on 10th November 2011, 3:31 pm

no
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Re: UX Paramilitary (Official Topic)

Post  mboddz751 on 10th November 2011, 3:33 pm

Jagdgeschwader wrote:If I remember correctly once Negative, Mboddz, Tophat and myself went up for Blood Dock and the result was utter raping of the zombie team. The two casualties we took were because of El Toro. Even with two members we still slaughtered the zombie team.

In other words, OP'd.

EL toro fucking plowed my shit
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Re: UX Paramilitary (Official Topic)

Post  Desert Sleepy on 10th November 2011, 4:26 pm

Jagdgeschwader wrote:In other words, OP'd.

I think I remember that round, or at least a round that went just like that. Two of the guys got hit, and two of them made it to the Platypus. From there it was smooth sailing, as you guys had like two guys with shotguns guarding the single ramp up. Obviously you did well to have survived it, but there's no reason you shouldn't be able to go up with your preferred team.
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Re: UX Paramilitary (Official Topic)

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