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Battlefield 3 Patch (PC)
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Undead-Xbox :: Games :: Games Discussion
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Battlefield 3 Patch (PC)
I feel the need to post this for anyone that may be interested, and also to note that the same patch may be coming to the consoles.
Source: http://battlefield.wikia.com/wiki/User_blog:Pedro9basket/Battlefield_3_Patch_Released_for_PC
Client Side Changes:
Visuals, Stability and Performance fixes:
General performance and loading time improvements
“Black Screen” fix for an issue occurring on some PC Configurations
Stereo and Rendering Support for Nvidia and AMD Graphics Cards
Adjusted the “stuttering” encountered on some PC configurations.
Fixed several Crashes when joining MP and Co-Op sessions
Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
Fixed visual corruption issues on certain Nvidia Cards
Improved loading times for certain textures
Added console command “GameTime.MaxVariableFps” to limit max FPS
Added console command “UI.DrawEnable” to hide UI for screenshots / videos
Balance and Gameplay Adjustments (PC)
Fixed a problem with high speed mouse movement
Added back some missing Growlers on Kharg Island Conquest Large
Added back EOR sound for SQDM and TDM
You should no longer be able to damage a friendly vehicle when sitting in an open position
Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
You should no longer spawn too close to enemies in TDM and SQDM
Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
Fixed a problem with revived players not suffering suppression
Fixed a problem with the camera when being revived in COOP
Added joystick deadzone setting
Fixed sound for when climbing ladders
Fixed an issue with some weapon sounds in first person
Fixed a swim sound loop error
Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
Increased the damage of Helicopter Miniguns against jeeps.
Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
Increased the damage of the 44 Magnum slightly.
Increased the range and minimum damage of the .357 Round from the MP412 Rex.
Increased the range of all .45cal and 9mm weapons.
Slightly increased the range of the P90 and MP7 and PDW-R.
Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
Increased the damage and range of the 40mm BUCK rounds.
Reduced the damage .50cal weapons do against Helicopters.
Updated T90 canister shell tweaks to match Abrams canister shells
Source: http://battlefield.wikia.com/wiki/User_blog:Pedro9basket/Battlefield_3_Patch_Released_for_PC
Client Side Changes:
Visuals, Stability and Performance fixes:
General performance and loading time improvements
“Black Screen” fix for an issue occurring on some PC Configurations
Stereo and Rendering Support for Nvidia and AMD Graphics Cards
Adjusted the “stuttering” encountered on some PC configurations.
Fixed several Crashes when joining MP and Co-Op sessions
Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
Fixed visual corruption issues on certain Nvidia Cards
Improved loading times for certain textures
Added console command “GameTime.MaxVariableFps” to limit max FPS
Added console command “UI.DrawEnable” to hide UI for screenshots / videos
Balance and Gameplay Adjustments (PC)
Fixed a problem with high speed mouse movement
Added back some missing Growlers on Kharg Island Conquest Large
Added back EOR sound for SQDM and TDM
You should no longer be able to damage a friendly vehicle when sitting in an open position
Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
You should no longer spawn too close to enemies in TDM and SQDM
Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
Fixed a problem with revived players not suffering suppression
Fixed a problem with the camera when being revived in COOP
Added joystick deadzone setting
Fixed sound for when climbing ladders
Fixed an issue with some weapon sounds in first person
Fixed a swim sound loop error
Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
Increased the damage of Helicopter Miniguns against jeeps.
Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
Increased the damage of the 44 Magnum slightly.
Increased the range and minimum damage of the .357 Round from the MP412 Rex.
Increased the range of all .45cal and 9mm weapons.
Slightly increased the range of the P90 and MP7 and PDW-R.
Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
Increased the damage and range of the 40mm BUCK rounds.
Reduced the damage .50cal weapons do against Helicopters.
Updated T90 canister shell tweaks to match Abrams canister shells
Jagdgeschwader- The Unknown Soldier
- Posts : 2455
Re: Battlefield 3 Patch (PC)
Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
Super Mega King- Staff
- Posts : 2448
Re: Battlefield 3 Patch (PC)
Didn't they say they would buff the UMP with this patch? As is, it would more effective to just throw it at the enemy.
. ADestroyer360- DM Extraordinaire
- Posts : 1404
Re: Battlefield 3 Patch (PC)
.ADestroyer360 wrote:Didn't they say they would buff the UMP with this patch? As is, it would more effective to just throw it at the enemy.
Its still pretty good dude. Its not that bad. Although its defiantly a big step down from the beta. thank fucking god.
Also cant wait for the patch this way the heli's guns can actually kill infantry.
A Groovy Tophat- A Tip Of The Hat
- Posts : 2447
Re: Battlefield 3 Patch (PC)
Let's just hope they bring private matches with this as well.
Pwnisher James- Cry Owes Me A Custom Title
- Posts : 1193
Re: Battlefield 3 Patch (PC)
UMP would fall under "All .45 and 9mm weapons" so yeah.
Kind of wish they would buff the damage of the M9 and the MP443 a bit, but what can you do.
Kind of wish they would buff the damage of the M9 and the MP443 a bit, but what can you do.
Jagdgeschwader- The Unknown Soldier
- Posts : 2455
Re: Battlefield 3 Patch (PC)
Super Mega King wrote:Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
A Groovy Tophat- A Tip Of The Hat
- Posts : 2447
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