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UX game development team?

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PatrickQ 96
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UX game development team? - Page 2 Empty Game Glock model (not textured)

Post  PatrickQ 96 24th June 2012, 6:46 pm

https://i.servimg.com/u/f48/15/08/92/68/glock11.jpg[/img][/url]UX game development team? - Page 2 Glock11
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Post  A Groovy Tophat 24th June 2012, 6:50 pm

PatrickQ 96 wrote:https://i.servimg.com/u/f48/15/08/92/68/glock11.jpg[/img][/url]UX game development team? - Page 2 Glock11

Nice nice. That flashlight is a little too big though. Just ever so slightly. Along with the trigger guard. Its seems to a be just a hair too long.


Good work though nonetheless.



Just puttin it out there but, id love to see a 1911 or some type of rifle.
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Post  PatrickQ 96 24th June 2012, 7:28 pm

[quote="A Groovy Tophat"]
PatrickQ 96 wrote:Just puttin it out there but, id love to see a 1911 or some type of rifle.

Workin on it!
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Post  A Groovy Tophat 24th June 2012, 7:31 pm

[quote="PatrickQ 96"]
A Groovy Tophat wrote:
PatrickQ 96 wrote:Just puttin it out there but, id love to see a 1911 or some type of rifle.

Workin on it!

Yesh...
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UX game development team? - Page 2 Empty Game Glock model (textured)

Post  PatrickQ 96 24th June 2012, 7:58 pm

UX game development team? - Page 2 Glock_11
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