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Endemic (An Interactive Comic)

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Post  Eaglendia 8th August 2010, 7:13 pm

JumpingSNIPA wrote:MK: search for something to put out the fire and investigate the weelchair.

You don't think someone will have left a FIRE EXTINGUISHER handy, and if there is one, it's probably buried under the ruins of a collapsed building. You decide you'll have to settle for the next best thing.

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You kick the hell out of the chair until the objects stored within are dislodged, and it burns to a black, smoldering husk of its former self.

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Somewhere along the line, an INGRAM MAC-10 fell out. There is writing in black Sharpie on the side that reads "BMAN".

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This will probably come in handy. The weapon's BULLET REGIMENTATION ENCLOSURE is full, and there was an extra one stored with it. Despite what the wheelchair has been through, the stuff seems to be in decent condition. You resolve to use this as a tool to get more ACHIEVEMENTS than MEATSHIELD, and finally take his place on the leaderboard.

MASTEROFKILLS. Number one. What a wonderful world such would be.

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The city awaits, and you don't know where to go. Any ideas?

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Post  Cry Vengeance 8th August 2010, 8:09 pm

MK: Take a moment to appreciate your blossoming breasts, courtesy of ENDEMIC'S amazing graphics engine, Then start walking South.
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Post  Eaglendia 8th August 2010, 8:47 pm

Cry Vengeance wrote:MK: Take a moment to appreciate your blossoming breasts, courtesy of ENDEMIC'S amazing graphics engine, Then start walking South.

You thank God for ENDEMIC's INCREDIBLE GRAPHICS, and begin to admire your character model. Sadly, because of ENDEMIC'S UNBELIEVABLY SHITTY PHYSICS ENGINE, you find yourself unable to look down at an angle that allows you to properly view your new assets.

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You instead assure yourself that they are quite soft and squishy. But that's more than enough of this nonsense. You endeavor to head south, so you head further into the street so you can get your bearings on the cardinal directions. As you enter the ruined intersection, you gaze up to take a look at the sun.

(FULL VIEW)
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Fuck. So much for that.

Instead you decide to have a look around. There's some more buildings down the street past the HOTEL, and you can see a flickering light in CAFE BALTIC a little ways away.
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Post  BLACK SNOW 13 8th August 2010, 9:08 pm

MK: Go to hotel there might be others still there! Plus Cafe Baltic sounds like a place you gonna keep rape at...
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Post  SiwyCK 8th August 2010, 9:21 pm

Go to the HOTEL
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Post  Eaglendia 8th August 2010, 10:29 pm

BLACK SNOW 13 wrote:MK: Go to hotel there might be others still there! Plus Cafe Baltic sounds like a place you gonna keep rape at...

SivyCK wrote:Go to the HOTEL

You make your way toward the HOTEL, stopping in front of 45TH APARTMENTS to have a look around.

(Full View)
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The place is a wreck, and you don't even know what happened to the entire top half of the hotel building; the place looks like a tornado hit it. This, for some reason, is your invitation to go right inside.

(Full View)
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Though the building is destroyed there are still a few places to go; most of the pathways lead to where the hotel has collapsed into the underground parking area. There is also a stairwell nearby that leads to whatever's left of the upper floors. You also hear movement coming from that general direction.
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Post  oO Coggy Oo 8th August 2010, 10:52 pm

MK: Proceed up the stairwell with caution and investigate
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Post  BLACK SNOW 13 9th August 2010, 1:21 am

MK: Walk up stair and give BJ to random survivor that might be there. If a zed kill it.






Jk what ever coggy said is good.
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Post  Cry Vengeance 9th August 2010, 4:52 am

MK: Towards the left end of the Hotel is a doorway with a blood spray on the wall, That's a pretty solid indicator of activity, head that direction, and keep the Uzi ready.
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Post  DeadApe 9th August 2010, 5:00 am

MK: Holy shit there's blood all over that wall. You might want to check that out later, but for now head up the stairway toward the noise so you can check it out before it goes away.





( Endemic you have stolen my heart again. New chapter is great.)
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Post  Masta Shef 9th August 2010, 5:31 am

Ready your weapon and walk to the cafe. Make sure you set the selecter to semi-auto
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Post  Eaglendia 9th August 2010, 5:59 am

You note a door below; through it, you can see a bloodied wall, but you decide to put that aside for now and come back to it later before the noise deeper in the hotel fades away.

(Click for Full View)
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MAC-10 at the ready, you approach what looks to be a barricade across the entire ruined hallway, constructed of destroyed concrete and parts of the building. Spent bullet casings litter the floor. As you approach, a figure drunkenly saunters out of the darkness near the staircase.

(Click for Full View)
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You call out to him, and he does not respond, instead focusing his gaze on you.


Last edited by Eaglendia on 9th August 2010, 6:03 am; edited 1 time in total
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Post  DeadApe 9th August 2010, 6:02 am

MK: Cautiously approach.
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Post  aka Clouds 9th August 2010, 6:46 am

Who Ever Made this is Amazing its real cool.
Actually this is every1 who posteds Idea.
So Good Job.
And Funny Idea.
Did you use Gary's Mod?
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Post  oO Coggy Oo 9th August 2010, 11:19 am

MK: Call out a couple more times if they don't respond fire a warning shot and if that fails approach with Mac-10 at the ready
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Post  Cry Vengeance 9th August 2010, 12:01 pm

MK:

Shoot the fucker.
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Post  sgt zombie23 9th August 2010, 12:16 pm

MK: Kill it
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Post  SiwyCK 9th August 2010, 1:08 pm

MK: If you have to kill it, make a headshot, ( you Can aim ) so u dont waste much ammo.


Last edited by SivyCK on 9th August 2010, 1:12 pm; edited 2 times in total
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Post  Meatshield718 9th August 2010, 1:10 pm

MK: No warning shot. Shout for a couple seconds, and if they do not respond in any fashion, then aim for the head, and fire.
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Post  BLACK SNOW 13 9th August 2010, 3:57 pm

Meatshield718 wrote:MK: No warning shot. Shout for a couple seconds, and if they do not respond in any fashion, then aim for the head, and fire.
This.
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Post  DeadApe 9th August 2010, 4:13 pm

STOP IT EVERYONE. Just because it walks with a drunken step doesn't mean its a zombie! It could be Ross Saxophone for all we know!
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Post  RedrumSalad 9th August 2010, 4:18 pm

lmao, deadape
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Post  Garquin 9th August 2010, 4:27 pm

Scream cookie at it then shoot it.

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Post  Masterofkills09 9th August 2010, 4:34 pm

Garquin wrote: Scream cookie at it then shoot it.
This.
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Post  Eaglendia 9th August 2010, 5:37 pm

Cry Vengeance wrote:MK:

Shoot the fucker.

sgt zombie23 wrote:MK: Kill it

Meatshield718 wrote:MK: No warning shot. Shout for a couple seconds, and if they do not respond in any fashion, then aim for the head, and fire.

Garquin wrote: Scream cookie at it then shoot it.

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You raise your weapon.

"Hey! Say something or I'll shoot!"

It does not respond, instead continuing to lumber towards you. You hesitate for a moment, then yell.

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"COOKIE!"

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You fire once, hitting it just below the neck. Its stride is broken; it takes several more plodding steps toward you before falling to the ground and continuing to crawl at the shoddy barricade.

You adjust your aim.

(ENDEMIC GRAPHICS UPDATE)
(Click for full view)
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This is a problem quickly rectified with another bullet.

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"ENDEMIC NEWBIE - Kill your first INFECTED."

You lower your weapon, inspecting your handiwork.

You now have 10 GAMERSCORE. Eat your heart out, MEATSHIELD.

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More of the same sounds begin to come from the same places. You quickly duck behind the barricade and take a cautious look over.

(Click for full view)
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The glimmering of eyes is visible in the darkness. More INFECTED crawl out of the staircase and over broken hotel walls to replace the one you just killed. You are hidden behind the barricade, but this makes little difference, as they are converging on your LAST KNOWN POSITION.
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