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another new scenario

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another new scenario

Post  snowwolf1996 on 22nd August 2011, 12:44 pm

well i just brainstormed this one but its called Dead colony you start off on colony islands bridge(havent tested so i have no idea if spawns are screwed up) you get 2 buses and block off the bridge and you have to defend the bridge until the 2nd minute mark then the pilot flys them out.

20 min
5 min set up
4-5 survivors
1 pilot
2 shotgun limit
no rpg's

please would appreciate comments
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Re: another new scenario

Post  DJDemitri on 22nd August 2011, 1:26 pm

Sounds good, what I always thought would help the zombies though because of the helicopter, is to make one a boomer (hold grenade) where he run up holding a grenade and blows up near a landing chopper, i mean it wouldn't be bad, cause they have to re spawn and find a grenade before they could do it again.
Worst case, a chopper blows up four guys and maybe one ground shooter
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Re: another new scenario

Post  snowwolf1996 on 22nd August 2011, 1:30 pm

lol ya if the chopper goes down i would say fight to the last man. but as for the boomer it would be hilarious to see that but i don't think that belongs in this mode
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Re: another new scenario

Post  DJDemitri on 22nd August 2011, 1:35 pm

maybe not for the first part but its hard for zombies to take people down before a chopper runs
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Re: another new scenario

Post  WeLsH ViiPeRzZz on 22nd August 2011, 2:24 pm

This sounds awesome and i think there should be 2 boomers just incase one dies the other can carry on running.

Thanks.


Last edited by WeLsH ViiPeRzZz on 22nd August 2011, 2:28 pm; edited 1 time in total

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Re: another new scenario

Post  WeLsH ViiPeRzZz on 22nd August 2011, 2:27 pm

snowwolf1996 wrote:lol ya if the chopper goes down i would say fight to the last man. but as for the boomer it would be hilarious to see that but i don't think that belongs in this mode

I love that Assumption Song and nice Sig.

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Re: another new scenario

Post  snake eyez 89 on 22nd August 2011, 3:11 pm

i think it should be two minute set up not five
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Re: another new scenario

Post  snowwolf1996 on 22nd August 2011, 3:26 pm

WeLsH ViiPeRzZz wrote:This sounds awesome and i think there should be 2 boomers just incase one dies the other can carry on running.
first of all no boomers, funny idea, just i would rather let them waddle around in Left 4 Dead
2nd the assumption song is amazing
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Re: another new scenario

Post  DJDemitri on 22nd August 2011, 4:02 pm

Just an idea :/ Maybe like a military rescue where they have like the best weapons and are left behind while survivors are taken to a base. Actually that should jjust be left to a rp I guess
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Re: another new scenario

Post  Jagdgeschwader on 22nd August 2011, 7:14 pm

I'm not sure whether or not the spawns will work correctly. Zombies might start spawning on Colony island if they die close enough to the island. Bridges tend to mess up the spawns, it's one of the reasons why they're off limits in zombie matches. I would say based on the UX Paramilitaries defense of Colony island, but we haven't done that enough to determine whether the spawns do screw up.

Not trashing this or anything, just trying to be constructive. Test it yourself I guess, if it works, more power to you.
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Re: another new scenario

Post  snowwolf1996 on 22nd August 2011, 9:08 pm

ya i was thinking myself maybe have the buses at the end of the bridge on the Algonquin side then the evac will be behind the buses
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Re: another new scenario

Post  DJDemitri on 22nd August 2011, 9:11 pm

Maybe if it docent work you could try the museum and have the evac in a clearing not on the roof
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Re: another new scenario

Post  MrKiller14 on 22nd August 2011, 10:12 pm

I was hoping to host a game tonight so if we get enough people we could try it?
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Re: another new scenario

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