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Oh, the Places You'll Go! (Game Topic)
+14
oO Coggy Oo
NickisanEnigma
Desert Sleepy
Slacker Hero
eegleindia
ApocalypseVVolf.
Meatshield718
FoundDa Kiwi
Robochips*
Flasktoss55
Namorg
Gbps
Leniette
Eaglendia
18 posters
Page 7 of 18
Page 7 of 18 • 1 ... 6, 7, 8 ... 12 ... 18
Re: Oh, the Places You'll Go! (Game Topic)
: Ah, the shards of Robochips' poor, fragmented personality are falling into place.
Ash heads through the door on the right.
Elsewhere, JOHN inspects the GUITAR HERO CONTROLLER while NATALA makes her way to the shop.
Guitar Hero Controller (+1 Attack Power, +5 Max MP) (2H Weapon) – ”clicka click clack click clack click click”
In this room is a cage. It appears broken. There is also another exit.
: Hi. Robochips gave us a voucher for a free weapon. What can I get?
: Ah, yes. Let me see. One coupon, entitled to an artifact weapon free of charge... Sir, this coupon expired yesterday.
: ...
: There are some starter weapons that someone placed an order for and never picked up, though. Those are practically worthless, but if you want them then I'll arm you all up, no charge!
Ash heads through the door on the right.
Elsewhere, JOHN inspects the GUITAR HERO CONTROLLER while NATALA makes her way to the shop.
Guitar Hero Controller (+1 Attack Power, +5 Max MP) (2H Weapon) – ”clicka click clack click clack click click”
In this room is a cage. It appears broken. There is also another exit.
: Hi. Robochips gave us a voucher for a free weapon. What can I get?
: Ah, yes. Let me see. One coupon, entitled to an artifact weapon free of charge... Sir, this coupon expired yesterday.
: ...
: There are some starter weapons that someone placed an order for and never picked up, though. Those are practically worthless, but if you want them then I'll arm you all up, no charge!
Re: Oh, the Places You'll Go! (Game Topic)
Red: "Sure, that'd be fine. What can you give us?"
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
Iggy's attempt to FOCUS HIS CHI results in a bit of pointless glowing.
He is aware of the power level of the large, purple gastropod floating in the street. It is high.
Re: Oh, the Places You'll Go! (Game Topic)
Daisy: Join the rest of my crew outside. But keep a fair distance from the jelly-fish, that shits scary.
Re: Oh, the Places You'll Go! (Game Topic)
Richard: "Salutations, my friend! I presume you are Giblet? Allow me to introduce myself... I am Dr. P. Richard, purveryor of holistic medicine and natural supplements. These are my cohorts, Daisy, Nick, and Iggy."
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Iggy: "Oh fuck be careful, Doc. That purple thing is really strong. Watch out for it. What should we do."
Cautiously eye the Squid from a safe distance.
Cautiously eye the Squid from a safe distance.
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
Slacker Hero wrote:Iggy: "Oh fuck be careful, Doc. That purple thing is really strong. Watch out for it. What should we do."
Cautiously eye the Squid from a safe distance.
Richard: "But look at it, it's adorable!"
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Courtyard Droll wrote:Richard: "But look at it, it's adorable!"
Iggy: "All I'm saying is that that thing is strong. Listen, my chi doesn't lie and that thing has a high power level. If we're not careful we'll get sent to the shadow relm.
And trust me. We DON'T want to end up there, Doc."
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
Vekken: Awake from nap and rejoin with the rest of the group, notice giant purple thing.
"Now I've seen everything. Anyone have any idea what it is?"
"Now I've seen everything. Anyone have any idea what it is?"
FoundDa Kiwi- Zombie Killer Of The Year
- Posts : 880
Re: Oh, the Places You'll Go! (Game Topic)
: Careful, doc. That purple thing is real strong. What should we do?
: But it's adorable. Salutations, my friend! I assume you are Giblet. My name is Dr. P. Richards, purveyor of hol--
: i love you
: ...What?
: But it's adorable. Salutations, my friend! I assume you are Giblet. My name is Dr. P. Richards, purveyor of hol--
: i love you
: ...What?
Re: Oh, the Places You'll Go! (Game Topic)
Vekken: "Da fuck?"
FoundDa Kiwi- Zombie Killer Of The Year
- Posts : 880
Re: Oh, the Places You'll Go! (Game Topic)
Iggy: "HEY! He's got the Doc! We need to kill this thing!"
Start aiming at the squid with your finger.
"We all need to attack at once!"
Start aiming at the squid with your finger.
"We all need to attack at once!"
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
Richard: "No! Let me reason with it for a moment!"
Richard: "GIBLET, I LOVE YOU TOO, BUT I'M NOT COMFORTABLE WITH THE WAY OUR RELATIONSHIP IS GOING. WE NEED TO SET BOUNDARIES. NOW PLEASE, PUT ME DOWN, I ONLY WANT US BOTH TO BE HAPPY."
Richard: "GIBLET, I LOVE YOU TOO, BUT I'M NOT COMFORTABLE WITH THE WAY OUR RELATIONSHIP IS GOING. WE NEED TO SET BOUNDARIES. NOW PLEASE, PUT ME DOWN, I ONLY WANT US BOTH TO BE HAPPY."
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Green: Test out the guitar.
Play-
Play-
Meatshield718- Master
- Posts : 2316
Re: Oh, the Places You'll Go! (Game Topic)
Pink/Wolfenstein: *Run outside and join the rest of the group*
ApocalypseVVolf.- Lykanthropos
- Posts : 1333
Re: Oh, the Places You'll Go! (Game Topic)
Rose: So, bars broken and bent outward. Classic indication of something really strong having escaped. And here I am with two heads and no weapons.
Look upwards.
These rooms have incredibly high ceilings.
Head back the way I came and enter the store. "Something was imprisoned in the next room over. It's no longer imprisoned. Someone should go ask that green mental patient about it."
Look upwards.
These rooms have incredibly high ceilings.
Head back the way I came and enter the store. "Something was imprisoned in the next room over. It's no longer imprisoned. Someone should go ask that green mental patient about it."
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
RICHARD: "BROUSSARD, SLEUTH IT, DON'T ATTACK IT YET THOUGH."
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Nick the Cheerleader: I guess, uh, cheer on the group? Maybe I can go appease the beast with a dance, or motivational chant.
If that doesn't work maybe I'll throw my stick at it, I unno, I'm feeling impulsive.
If that doesn't work maybe I'll throw my stick at it, I unno, I'm feeling impulsive.
NickisanEnigma- Thats right, limp away!
- Posts : 273
Re: Oh, the Places You'll Go! (Game Topic)
Pink/Wolfenstein: -Use ability Sleuth on Giblet-
ApocalypseVVolf.- Lykanthropos
- Posts : 1333
Re: Oh, the Places You'll Go! (Game Topic)
Coggy: Head to the store to find a weapon.
"So, guys. I hope there's no hard feelings, and now that we're all resurrected and not vying to kill each other... What do you all want to do with the 30 Robo-chips we've just been given?
"So, guys. I hope there's no hard feelings, and now that we're all resurrected and not vying to kill each other... What do you all want to do with the 30 Robo-chips we've just been given?
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
: GIBLET, I LOVE YOU TOO, BUT I'M NOT COMFORTABLE WITH THE WAY OUR RELATIONSHIP IS GOING. WE NEED TO SET BOUNDARIES. NOW PLEASE, PUT ME DOWN, I ONLY WANT US BOTH TO BE HAPPY.
: ok
Wolfenstein uses SLEUTH on Giblet.
His team can now inflict increased damage with attacks.
"I think it's some sort of giant, flying cuttlefish."
---
Everyone makes their way to the shop, to receive their weapons.
: Here you go. I know it's not much, but...
: ok
Wolfenstein uses SLEUTH on Giblet.
His team can now inflict increased damage with attacks.
"I think it's some sort of giant, flying cuttlefish."
---
Everyone makes their way to the shop, to receive their weapons.
: Here you go. I know it's not much, but...
Re: Oh, the Places You'll Go! (Game Topic)
Red: Inspect tome (?). "Thanks, shopkeep. What all do you have for sale?"
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
Super Mega King wrote:Red: Inspect tome (?). "Thanks, shopkeep. What all do you have for sale?"
- Spoiler:
- (RED) Super Mega King - Not Injured, 15/15 MP
Red the Scholar - Level 1: “Special Class”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Blaze Pulse (Intrinsic): 5 MP - For a short time, your attacks and spellcasts against enemies will inflict fire damage.
INVENTORY
Thaumaturgist's Journal (+1 Defense) (1H) – “It's a miracle!"
FKNG-3LL Coordinations Device
OTHER
(BLUE) Oo Coggy oO – Not Injured, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
Sword (+2 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(GREEN) Meatshield718 - Not Injured, 20/20 MP
John Wagner the Musician - Level 1: “Nickelback Lead Singer”
ABILITIES
*Build Me Up, Buttercup: 4 MP - Empower the next attack of yourself or a target ally to deal bonus damage. Can be used outside of battle, but only one character can be under the effect at the same time.
*Pure Heart (Intrinsic): 5 MP – Purify some beneficial status effects from a target.
INVENTORY
Guitar Hero Controller (+1 Attack Power, +5 Max MP) (2H Weapon) – ”clicka click clack click clack click click”
FKNG-3LL Coordinations Device
OTHER
(ORANGE) Leniette – Not Injured, 5/5 MP
Natala Carmine the Detective - Level 1: “Ace Dick”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Stamina (Intrinsic): Passive – Low chance to inflict a bonus attack when using moves in battle.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(PURPLE) FoundDaKiwi - Not Injured, 15/15 MP
Vekken the Elementalist - Level 1: “Hot Shit”
ABILITIES
*Fireball: 4 MP – Throw a ball of fire at a target.
*Leyfarer (Intrinsic): Passive – Receive a warning when an enemy is going to use a magic attack.
INVENTORY
Dagger (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
Training Staff (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
OTHER
(YELLOW) Namorg - Not Injured, 15/15 MP
Miss Daisy the Scholar - Level 1: “Yellow Journalist”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Indomitable Spirit (Intrinsic): Passive – High chance to ignore negative status effects.
INVENTORY
Alchemist's Journal (+1 Defense) (1H)
FKNG-3LL Coordinations Device
OTHER
(PINK) ApocalypseVVolf - Not Injured, 5/5 MP
Wolfenstein Broussard the Detective - Level 1: “Pinko”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Pressure (Intrinsic): 5 MP – Temporarily stun any nearby enemies that have less relative health than you.
INVENTORY
Dagger (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(TEAL) Slacker Hero - Not Injured (+1), 10/10 MP
Ignavus von Slak the Weeaboo - Level 1: “Sausage Uchiha”
ABILITIES
*Spirit Gun I: 5 MP – Fires a bolt of spirit energy that can deal damage to a target. Deals extra damage if you catch a foe by surprise.
*Azure Surge (Intrinsic): No Cost – Restore 50% of your missing mana.
INVENTORY
Vitality Booster (Amount of HP increased slightly)
FKNG-3LL Coordinations Device
OTHER
(#267F00) Courtyard Droll - Not Injured, 10/10 MP
Dr. Richard P. the Joker - Level 1: “Queen of Hearts”
ABILITIES
*Kinetic Card: 5 MP – Throws a card that stuns a target, but has a chance to miss.
*0x00000 Unhandled Exception (Intrinsic): 10 MP – Activate the effect of a random ability, or teleport to a random location, or phase out of existence, or die.
INVENTORY
Deck of Cards (+1 Attack Power) (2H Weapon) – ”This is only jokers and rule cards!”
Health Potion x2
Mana Potion x2
21 EAGLEBUCKS
FKNG-3LL Coordinations Device
OTHER
(VIOLET) NickisanEnigma - Not Injured, 10/10 MP
Nick the Cheerleader - Level 1: “Enough Said”
ABILITIES
*Ready? Okay!: 3 MP – Increase the attack damage of nearby allies.
*Morbid Gift (Intrinsic): No Cost – Donate a level of your own health to a targeted being.
INVENTORY
Undecorated Spirit Stick (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(ROSE) Flasktoss55 - Not Injured, 10/10 MP
Ash Ketchum the Ranger - Level 1: “MLG Quickscope Montage”
ABILITIES
*Mystic Shot: 4 MP – Deals damage to a target, and bonus damage if they attacked you immediately beforehand.
*Ineffable Charm (Intrinsic): No Cost – Escape a battle with most players and enemies.
INVENTORY
Scout Bow (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
Ash Ketchum's Head – ”Yuck.”
OTHER
: What do you have for sale?
: There are HEALTH and MANA POTIONS for 4 ROBO-CHIPS each. The MYSTERY POTION will cost 8 ROBO-CHIPS. We're not really sure what it does. Also on the bottom row is a SCAPEGOAT, which you can chuck at an enemy to absorb a hit for you; that's 10 ROBO-CHIPS, and A BOMB will cost 10 as well.
: On the top shelf is the legendary SILVER SLAYER for SIXTY ROBO-CHIPS and the TOP HAT for the same price. If you have any EAGLE-BUCKS, let me know; there's currently a shortage, and they're worth a lot of store credit right now.
Last edited by Eaglendia on 28th January 2012, 3:43 pm; edited 1 time in total
Re: Oh, the Places You'll Go! (Game Topic)
Red: "I don't think we have the money for the best of those items. I say we ought to buy two health potions, a mana potion, and come back later when we have more cash."
Red: Skim journal.
Red: Experiment with the coordination device. Attempt to contact anyone that went through the other door, assuming they also received similar devices.
Red: Skim journal.
Red: Experiment with the coordination device. Attempt to contact anyone that went through the other door, assuming they also received similar devices.
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
Eaglendia wrote:Super Mega King wrote:Red: Inspect tome (?). "Thanks, shopkeep. What all do you have for sale?"
- Spoiler:
(RED) Super Mega King - Not Injured, 15/15 MP
Red the Scholar - Level 1: “Special Class”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Blaze Pulse (Intrinsic): 5 MP - For a short time, your attacks and spellcasts against enemies will inflict fire damage.
INVENTORY
Thaumaturgist's Journal (+1 Defense) (1H) – “It's a miracle!"
FKNG-3LL Coordinations Device
OTHER
(BLUE) Oo Coggy oO – Not Injured, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
Sword (+2 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(GREEN) Meatshield718 - Not Injured, 20/20 MP
John Wagner the Musician - Level 1: “Nickelback Lead Singer”
ABILITIES
*Build Me Up, Buttercup: 4 MP - Empower the next attack of yourself or a target ally to deal bonus damage. Can be used outside of battle, but only one character can be under the effect at the same time.
*Pure Heart (Intrinsic): 5 MP – Purify some beneficial status effects from a target.
INVENTORY
Guitar Hero Controller (+1 Attack Power, +5 Max MP) (2H Weapon) – ”clicka click clack click clack click click”
FKNG-3LL Coordinations Device
OTHER
(ORANGE) Leniette – Not Injured, 5/5 MP
Natala Carmine the Detective - Level 1: “Ace Dick”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Stamina (Intrinsic): Passive – Low chance to inflict a bonus attack when using moves in battle.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(PURPLE) FoundDaKiwi - Not Injured, 15/15 MP
Vekken the Elementalist - Level 1: “Hot Shit”
ABILITIES
*Fireball: 4 MP – Throw a ball of fire at a target.
*Leyfarer (Intrinsic): Passive – Receive a warning when an enemy is going to use a magic attack.
INVENTORY
Dagger (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
Training Staff (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
OTHER
(YELLOW) Namorg - Not Injured, 15/15 MP
Miss Daisy the Scholar - Level 1: “Yellow Journalist”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Indomitable Spirit (Intrinsic): Passive – High chance to ignore negative status effects.
INVENTORY
Alchemist's Journal (+1 Defense) (1H)
FKNG-3LL Coordinations Device
OTHER
(PINK) ApocalypseVVolf - Not Injured, 5/5 MP
Wolfenstein Broussard the Detective - Level 1: “Pinko”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Pressure (Intrinsic): 5 MP – Temporarily stun any nearby enemies that have less relative health than you.
INVENTORY
Dagger (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(TEAL) Slacker Hero - Not Injured (+1), 10/10 MP
Ignavus von Slak the Weeaboo - Level 1: “Sausage Uchiha”
ABILITIES
*Spirit Gun I: 5 MP – Fires a bolt of spirit energy that can deal damage to a target. Deals extra damage if you catch a foe by surprise.
*Azure Surge (Intrinsic): No Cost – Restore 50% of your missing mana.
INVENTORY
Vitality Booster (Amount of HP increased slightly)
FKNG-3LL Coordinations Device
OTHER
(#267F00) Courtyard Droll - Not Injured, 10/10 MP
Dr. Richard P. the Joker - Level 1: “Queen of Hearts”
ABILITIES
*Kinetic Card: 5 MP – Throws a card that stuns a target, but has a chance to miss.
*0x00000 Unhandled Exception (Intrinsic): 10 MP – Activate the effect of a random ability, or teleport to a random location, or phase out of existence, or die.
INVENTORY
Deck of Cards (+1 Attack Power) (2H Weapon) – ”This is only jokers and rule cards!”
Health Potion x2
Mana Potion x2
21 EAGLEBUCKS
FKNG-3LL Coordinations Device
OTHER
(VIOLET) NickisanEnigma - Not Injured, 10/10 MP
Nick the Cheerleader - Level 1: “Enough Said”
ABILITIES
*Ready? Okay!: 3 MP – Increase the attack damage of nearby allies.
*Morbid Gift (Intrinsic): No Cost – Donate a level of your own health to a targeted being.
INVENTORY
Undecorated Spirit Stick (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(ROSE) Flasktoss55 - Not Injured, 10/10 MP
Ash Ketchum the Ranger - Level 1: “MLG Quickscope Montage”
ABILITIES
*Mystic Shot: 4 MP – Deals damage to a target, and bonus damage if they attacked you immediately beforehand.
*Ineffable Charm (Intrinsic): No Cost – Escape a battle with most players and enemies.
INVENTORY
Scout Bow (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
Ash Ketchum's Head – ”Yuck.”
OTHER
: What do you have for sale?
: On the top shelf is the legendary TOP HAT for SIXTY ROBO-CHIPS
A Groovy Tophat- A Tip Of The Hat
- Posts : 2447
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