Latest topics
News Feed
Oh, the Places You'll Go! (Game Topic)
+14
oO Coggy Oo
NickisanEnigma
Desert Sleepy
Slacker Hero
eegleindia
ApocalypseVVolf.
Meatshield718
FoundDa Kiwi
Robochips*
Flasktoss55
Namorg
Gbps
Leniette
Eaglendia
18 posters
Page 11 of 18
Page 11 of 18 • 1 ... 7 ... 10, 11, 12 ... 14 ... 18
Re: Oh, the Places You'll Go! (Game Topic)
The teams ditch their Basilisks and converse as they prepare to head out into the world. With new knowledge awaiting them they breach the streets, prepared for anything.
Without warning, a strange energy comes over you.
The familiar feeling of being whisked through space comes over you as your sense of direction fades and your allies disappear around you.
But you reappear in what seems like a few seconds, and are dumped in an unfamiliar setting--a coliseum. Instinctively, you draw your weapons, as voices echo over the arena. In the distance, two deities are cast against each other.
: Well... I see you've already violated the agreement! Isn't this the Ring of Blood? That's -your- territory! The one who thinks he's just so honorable is trying to cheat to get my team killed for real!
: Not a chance! I've done no such thing, and this must be your doing--I refuse to believe that its power is playing tricks on us. Well... if it's a fight you want, then a fight you'll get!
: You heard the man. Use what I taught you and make it quick, alright?
: Do you not see his irresponsibility? Destroy them, so that he may not impart more of his false wisdom upon them...
: As for him... I think I've got a fight of my own to attend to.\
: You wanna go?
: I'll take you on any day.
WELCOME TO HAVOC
TEAM BATTLE
(Because did you think you'd get out there in the real world without this happening?)
The rules of combat are exactly the same. The Attacking side is able to Attack, Strike, and use Magic, while the Defending side is able to Defend, Counter, and use Magic of their own. The difference is that in this battle, each attacking player will choose a target for each attack, sending PMs to both myself and Robochips as usual.
The battle will end when one side is wiped out.
LIVE AND LET DIE
TEAM ROBOCHIPS has the FIRST STRIKE.
Without warning, a strange energy comes over you.
The familiar feeling of being whisked through space comes over you as your sense of direction fades and your allies disappear around you.
But you reappear in what seems like a few seconds, and are dumped in an unfamiliar setting--a coliseum. Instinctively, you draw your weapons, as voices echo over the arena. In the distance, two deities are cast against each other.
: Well... I see you've already violated the agreement! Isn't this the Ring of Blood? That's -your- territory! The one who thinks he's just so honorable is trying to cheat to get my team killed for real!
: Not a chance! I've done no such thing, and this must be your doing--I refuse to believe that its power is playing tricks on us. Well... if it's a fight you want, then a fight you'll get!
: You heard the man. Use what I taught you and make it quick, alright?
: Do you not see his irresponsibility? Destroy them, so that he may not impart more of his false wisdom upon them...
: As for him... I think I've got a fight of my own to attend to.\
: You wanna go?
: I'll take you on any day.
WELCOME TO HAVOC
TEAM BATTLE
(Because did you think you'd get out there in the real world without this happening?)
The rules of combat are exactly the same. The Attacking side is able to Attack, Strike, and use Magic, while the Defending side is able to Defend, Counter, and use Magic of their own. The difference is that in this battle, each attacking player will choose a target for each attack, sending PMs to both myself and Robochips as usual.
The battle will end when one side is wiped out.
LIVE AND LET DIE
TEAM ROBOCHIPS has the FIRST STRIKE.
- Spoiler:
- (RED) Super Mega King - Not Injured, 15/15 MP
Red the Scholar - Level 1: “Special Class”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Blaze Pulse (Intrinsic): 5 MP - For a short time, your attacks and spellcasts against enemies will inflict fire damage.
INVENTORY
Thaumaturgist's Journal (+1 Defense) (1H) – “It's a miracle!"
Health Potion x2
Mana Potion
18 Robo-Chips
FKNG-3LL Coordinations Device
OTHER
(BLUE) Oo Coggy oO – Not Injured, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
Sword (+2 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(GREEN) Meatshield718 - Not Injured, 20/20 MP
John Wagner the Musician - Level 1: “Nickelback Lead Singer”
ABILITIES
*Build Me Up, Buttercup: 4 MP - Empower the next attack of yourself or a target ally to deal bonus damage. Can be used outside of battle, but only one character can be under the effect at the same time.
*Pure Heart (Intrinsic): 5 MP – Purify some beneficial status effects from a target.
INVENTORY
Guitar Hero Controller (+1 Attack Power, +5 Max MP) (2H Weapon) – ”clicka click clack click clack click click”
FKNG-3LL Coordinations Device
OTHER
Extra Life x1
(ORANGE) Leniette – Not Injured, 5/5 MP
Natala Carmine the Detective - Level 1: “Ace Dick”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Stamina (Intrinsic): Passive – Low chance to inflict a bonus attack when using moves in battle.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(PURPLE) FoundDaKiwi - Not Injured, 15/15 MP
Vekken the Elementalist - Level 1: “Hot Shit”
ABILITIES
*Fireball: 4 MP – Throw a ball of fire at a target.
*Leyfarer (Intrinsic): Passive – Receive a warning when an enemy is going to use a magic attack.
INVENTORY
Dagger (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
Training Staff (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
OTHER
(YELLOW) Namorg - Not Injured, 15/15 MP
Miss Daisy the Scholar - Level 1: “Yellow Journalist”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Indomitable Spirit (Intrinsic): Passive – High chance to ignore negative status effects.
INVENTORY
Alchemist's Journal (+1 Defense) (1H)
FKNG-3LL Coordinations Device
OTHER
(PINK) ApocalypseVVolf - Not Injured, 5/5 MP
Wolfenstein Broussard the Detective - Level 1: “Pinko”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Pressure (Intrinsic): 5 MP – Temporarily stun any nearby enemies that have less relative health than you.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(TEAL) Slacker Hero - Not Injured (+1), 10/10 MP
Ignavus von Slak the Weeaboo - Level 1: “Sausage Uchiha”
ABILITIES
*Spirit Gun I: 5 MP – Fires a bolt of spirit energy that can deal damage to a target. Deals extra damage if you catch a foe by surprise.
*Azure Surge (Intrinsic): No Cost – Restore 50% of your missing mana.
INVENTORY
Vitality Booster (Amount of HP increased slightly)
FKNG-3LL Coordinations Device
OTHER
(#267F00) Courtyard Droll - Not Injured, 10/10 MP
Dr. Richard P. the Joker - Level 1: “Queen of Hearts”
ABILITIES
*Kinetic Card: 5 MP – Throws a card that stuns a target, but has a chance to miss.
*0x00000 Unhandled Exception (Intrinsic): 10 MP – Activate the effect of a random ability, or teleport to a random location, or phase out of existence, or die.
INVENTORY
Deck of Cards (+1 Attack Power) (2H Weapon) – ”This is only jokers and rule cards!”
Health Potion x2
Mana Potion x2
14 EAGLEBUCKS
FKNG-3LL Coordinations Device
OTHER
(VIOLET) NickisanEnigma - Not Injured, 10/10 MP
Nick the Cheerleader - Level 1: “Enough Said”
ABILITIES
*Ready? Okay!: 3 MP – Increase the attack damage of nearby allies.
*Morbid Gift (Intrinsic): No Cost – Donate a level of your own health to a targeted being.
INVENTORY
Undecorated Spirit Stick (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(ROSE) Flasktoss55 - Not Injured, 10/10 MP
Ash Ketchum the Ranger - Level 1: “MLG Quickscope Montage”
ABILITIES
*Mystic Shot: 4 MP – Deals damage to a target, and bonus damage if they attacked you immediately beforehand.
*Ineffable Charm (Intrinsic): No Cost – Escape a battle with most players and enemies.
INVENTORY
Scout Bow (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
Ash Ketchum's Head – ”Yuck.”
OTHER
Last edited by Eaglendia on 24th February 2012, 10:16 pm; edited 1 time in total
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- A touch of clarity:
Check out your new updated spell descriptions. These will let you know when you can use your abilities during combat.
Offense - Can only be used during the Attacking turn.
Defense - Can only be used during the Defending turn.
Always - Can be used during either turn.
Instant - Can be used during either turn, and you may use another action during this round of combat.
(RED) Super Mega King - Not Injured, 15/15 MP
Red the Scholar - Level 1: “Special Class”
ABILITIES
*Curse of Weakness (Always): 4 MP - Reduce all damage dealt by an opponent.
*Blaze Pulse (Intrinsic, Offense): 5 MP - For a short time, your attacks and spellcasts against enemies will inflict fire damage.
INVENTORY
Thaumaturgist's Journal (+1 Defense) (1H) – “It's a miracle!"
Health Potion x2
Mana Potion
18 Robo-Chips
FKNG-3LL Coordinations Device
OTHER
(BLUE) Oo Coggy oO – Not Injured, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt (Defense): 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I (Offense): 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic, Defense): 5 MP - Temporarily become immune to death.
INVENTORY
Sword (+2 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(GREEN) Meatshield718 - Not Injured, 20/20 MP
John Wagner the Musician - Level 1: “Nickelback Lead Singer”
ABILITIES
*Build Me Up, Buttercup (Always): 4 MP - Empower the next attack of yourself or a target ally to deal bonus damage. Can be used outside of battle, but only one character can be under the effect at the same time.
*Pure Heart (Intrinsic, Always): 5 MP – Purify some beneficial status effects from a target.
INVENTORY
Guitar Hero Controller (+1 Attack Power, +5 Max MP) (2H Weapon) – ”clicka click clack click clack click click”
FKNG-3LL Coordinations Device
OTHER
Extra Life x1
(ORANGE) Leniette – Not Injured, 5/5 MP
Natala Carmine the Detective - Level 1: “Ace Dick”
ABILITIES
*Sleuth (Always): 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Stamina (Intrinsic): Passive – Low chance to inflict a bonus attack when using moves in battle.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(PURPLE) FoundDaKiwi - Not Injured, 15/15 MP
Vekken the Elementalist - Level 1: “Hot Shit”
ABILITIES
*Fireball (Offense): 4 MP – Throw a ball of fire at a target.
*Leyfarer (Intrinsic): Passive – Receive a warning when an enemy is going to use a magic attack.
INVENTORY
Dagger (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal (Always): 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
Training Staff (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
OTHER
(YELLOW) Namorg - Not Injured, 15/15 MP
Miss Daisy the Scholar - Level 1: “Yellow Journalist”
ABILITIES
*Curse of Weakness (Always): 4 MP - Reduce all damage dealt by an opponent.
*Indomitable Spirit (Intrinsic): Passive – High chance to ignore negative status effects.
INVENTORY
Alchemist's Journal (+1 Defense) (1H)
FKNG-3LL Coordinations Device
OTHER
(PINK) ApocalypseVVolf - Not Injured, 5/5 MP
Wolfenstein Broussard the Detective - Level 1: “Pinko”
ABILITIES
*Sleuth (Always): 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Pressure (Intrinsic): 5 MP – Temporarily stun any nearby enemies that have less relative health than you.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(TEAL) Slacker Hero - Not Injured (+1), 10/10 MP
Ignavus von Slak the Weeaboo - Level 1: “Sausage Uchiha”
ABILITIES
*Spirit Gun I (Offense): 5 MP – Fires a bolt of spirit energy that can deal damage to a target. Deals extra damage if you catch a foe by surprise.
*Azure Surge (Intrinsic, Instant): No Cost – Restore 50% of your missing mana.
INVENTORY
Vitality Booster (Amount of HP increased slightly)
FKNG-3LL Coordinations Device
OTHER
(#267F00) Courtyard Droll - Not Injured, 10/10 MP
Dr. Richard P. the Joker - Level 1: “Queen of Hearts”
ABILITIES
*Kinetic Card (Offense): 5 MP – Throws a card that stuns a target, but has a chance to miss.
*0x00000 Unhandled Exception (Intrinsic, Always): 10 MP – Activate the effect of a random ability, or teleport to a random location, or phase out of existence, or die.
INVENTORY
Deck of Cards (+1 Attack Power) (2H Weapon) – ”This is only jokers and rule cards!”
Health Potion x2
Mana Potion x2
14 EAGLEBUCKS
FKNG-3LL Coordinations Device
OTHER
(VIOLET) NickisanEnigma - Not Injured, 10/10 MP
Nick the Cheerleader - Level 1: “Enough Said”
ABILITIES
*Ready? Okay! (Always): 3 MP – Increase the attack damage of nearby allies.
*Morbid Gift (Intrinsic, Always): No Cost – Donate a level of your own health to a targeted being.
INVENTORY
Undecorated Spirit Stick (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(ROSE) Flasktoss55 - Not Injured, 10/10 MP
Ash Ketchum the Ranger - Level 1: “MLG Quickscope Montage”
ABILITIES
*Mystic Shot (Offense): 4 MP – Deals damage to a target, and bonus damage if they attacked you immediately beforehand.
*Ineffable Charm (Intrinsic, Always): No Cost – Escape a battle with most players and enemies.
INVENTORY
Scout Bow (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
Ash Ketchum's Head – ”Yuck.”
OTHER
Re: Oh, the Places You'll Go! (Game Topic)
NICK uses READY? OKAY! to increase the ATTACK of his party by one stage.
MISS DAISY uses CURSE OF WEAKNESS against COGGY, reducing his ATTACK by one stage.
WOLFENSTEIN uses SLEUTH on DES THE MONK, reducing his DEFENSES by one stage.
VEKKEN prepares a COUNTERATTACK.
COGGY and DES ATTACK VEKKEN. VEKKEN is now BADLY WOUNDED.
JOHN and RED attack NICK.
NICK is now BADLY WOUNDED.
NATALA attacks WOLFENSTEIN.
WOLFENSTEIN is now BADLY HURT.
ASH stands in a corner.
ROUND TWO
TEAM EAGLENDIA is riding the gun!
TEAM ROBOCHIPS is defending!
The same rules apply--get ready to rumble!
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- Consumable items such as potions are Instant unless otherwise stated.
Anyone on the team may use a potion from their team's inventory as long as they have permission.
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
DES defends.
COGGY counters.
RED uses CURSE OF WEAKNESS on VEKKEN, reducing his damage.
NICK guzzles a HEALING POTION and is now BADLY HURT.
NICK uses READY? OKAY! further increasing the attack of his party.
WOLFENSTEIN uses SLEUTH on NATALA, reducing her defenses.
KIWI throws a FIREBALL at DES. DES is now BADLY HURT.
DR. RICHARD P attacks DES. DES is now "TIS ONLY A FLESH WOUND".
IGGY uses SPIRIT GUN on NATALA. NATALA is now WOUNDED.
NAMORG attacks NATALA. NATALA is now "OH FUCK" CRITICAL.
ROUND 3
TEAM ROBOCHIPS is cookin'.
Team Eaglendia, you're on defense!
Last edited by Eaglendia on 4th February 2012, 6:11 pm; edited 1 time in total
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- OOC: What exactly is going on with me in that image? I was standing at the back.
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- I was poking fun at Meatshield's request to use you as a human shield.
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- OOC: Oh, okay, I didn't realize he actually went through with that. I'm not really up there, though, right?
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- Team Eaglendia: Attack +2
Nick: Badly Hurt
Wolfenstein: Badly Hurt
Vekken: Badly Wounded, Damage -1
Des: "Tis Only A Flesh Wound", Defenses -1
Natala: "Oh Fuck", Defenses -1
Coggy: Damage -1
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- Why is my damage reduced?
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- Okay. Sorry to those of you that sent in your actions. To get activity back up and get some things going on, I'm going to cut the dick-tickling a bit short. Be aware, though, that this might just be the first of many team battles that won't be abridged...
: Enough! I'll see the end of this nonsense now!
: Is that really the best you can do?
JOHN is now DEAD.
: WOOOO! GO TEAM!
Eaglendia's LIGHTNING ATTACK begins to sweep across the arena.
: Oh. That's not good.
: I'm teleporting you guys out of here before he can kill anyone else. You'll have your health restored, and I'm sure you'll have gained a bit of experience from all of this fighting you've been through. Get out there and find the artifacts as soon as you can!
: Hey! There's no way I'm letting your team get a head start! I'll just have to do the same...
The floaty-teleporting feeling possesses you again.
You feel restored, if a bit sick, and back to where you were before.
"EXTRA LIFE" effect fades from JOHN.
You are pretty sure that this will all continue unobstructed now.
Re: Oh, the Places You'll Go! (Game Topic)
Nick the Cheerleader: "So... you guys good with continuing onto the desert then? Yeah? We good? Alright then. I'm proud of you guys. Just, good job, back there, that was cool."
NickisanEnigma- Thats right, limp away!
- Posts : 273
Re: Oh, the Places You'll Go! (Game Topic)
NickisanEnigma wrote:Nick the Cheerleader: "So... you guys good with continuing onto the desert then? Yeah? We good? Alright then. I'm proud of you guys. Just, good job, back there, that was cool."
Richard: "Yes, Nick! Good job cheering us on and waving your ass around!"
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Iggy: "Damn, I wanted to see one of them die by my hand. How will I ever achieve SUPER STICK STATUS if I can't kill anyone."
Start screaming trying to focus your chi to obtain SUPER STICK STATUS.
Start screaming trying to focus your chi to obtain SUPER STICK STATUS.
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
Daisy: "Alright, alright its over lets go to the desert now"
Re: Oh, the Places You'll Go! (Game Topic)
Rose: "That was completely pointless! Those two knuckleheads clearly have no idea what they're doing, and that other group appeared to be pawns as much as we are."
Look through the exit.
Look through the exit.
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
Green: Store body in inventory.
"That was pitiful. Good thing we were taken out of there, or we all would have been killed. Next time try harder!"
Storm out of the exit.
"That was pitiful. Good thing we were taken out of there, or we all would have been killed. Next time try harder!"
Storm out of the exit.
Meatshield718- Master
- Posts : 2316
Re: Oh, the Places You'll Go! (Game Topic)
Red: Watch Green walk away. "Yes, it was quite pitiful. No harm, no foul. While we should hunt for the artifacts, I don't want to be too hasty and miss anything useful in this... amusement park." Enter Roboland.
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
Orange/Natala: "Well that... really sucked." Check to make sure that health really has been restored, and then proceed into Roboland with others, being very cautious as you have no plans to be "Oh Fuck" critical again.
Leniette- Member
- Posts : 96
Re: Oh, the Places You'll Go! (Game Topic)
Your health has, in fact, been restored.
You prepare to head to the various places available to you. Note that you are by no means bound to stay together. It may be beneficial, in some cases, to travel in small groups or alone. In other cases, a full team may be necessary.
You are now smoking with the best.
TEAM ROBOCHIPS:
Where would you each like to travel to?
- The Manor Robochips
- The Forest
- Roboland: The Ferris Wheel
- Roboland: Grifter's Alley
- Roboland: The Carnival (Closed)
- The Skytower (Closed)
TEAM EAGLENDIA
Where would you each like to travel to?
- EAGLE Towers
- The Swirling Swamps
- The Sands of Time
- Eaglendia: The Ring of Blood (Closed)
- Eaglendia: The Arcade (Closed)
You prepare to head to the various places available to you. Note that you are by no means bound to stay together. It may be beneficial, in some cases, to travel in small groups or alone. In other cases, a full team may be necessary.
You are now smoking with the best.
TEAM ROBOCHIPS:
Where would you each like to travel to?
- The Manor Robochips
- The Forest
- Roboland: The Ferris Wheel
- Roboland: Grifter's Alley
- Roboland: The Carnival (Closed)
- The Skytower (Closed)
TEAM EAGLENDIA
Where would you each like to travel to?
- EAGLE Towers
- The Swirling Swamps
- The Sands of Time
- Eaglendia: The Ring of Blood (Closed)
- Eaglendia: The Arcade (Closed)
Re: Oh, the Places You'll Go! (Game Topic)
Coggy: "I thought we were doing pretty well."
Follow Red and Orange into Roboland.
Follow Red and Orange into Roboland.
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
Red: Investigate the Ferris Wheel.
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
Pink/Wolfenstein: "Huh, I wonder if the bullet is just floa-
Nevermind, lets get to the Sands Of Time. Though I assume it's in all of your best interests to stick together, as it is mine also, so if there's anything you guys want to get done before we go, speak up, because now's the time.
Maybe see if that Eagle guy has a reward for us? And if we have any funds available grab some more potions?"
Nevermind, lets get to the Sands Of Time. Though I assume it's in all of your best interests to stick together, as it is mine also, so if there's anything you guys want to get done before we go, speak up, because now's the time.
Maybe see if that Eagle guy has a reward for us? And if we have any funds available grab some more potions?"
ApocalypseVVolf.- Lykanthropos
- Posts : 1333
Re: Oh, the Places You'll Go! (Game Topic)
Red heads for the Ferris Wheel.
There is a strange, apocalyptic vibe in the air here.
The wheel is spinning relatively quickly and there is no clear way to get on.
There is a strange, apocalyptic vibe in the air here.
The wheel is spinning relatively quickly and there is no clear way to get on.
Page 11 of 18 • 1 ... 7 ... 10, 11, 12 ... 14 ... 18
Similar topics
» In the Name of Meaningless Battle - Game 1 (Game Topic)
» Vatful Game Topic (DEAD-New Game info inside)
» The Days After (Game Topic)
» The Corruption (Game Topic)
» Dystopia (Game Topic)
» Vatful Game Topic (DEAD-New Game info inside)
» The Days After (Game Topic)
» The Corruption (Game Topic)
» Dystopia (Game Topic)
Page 11 of 18
Permissions in this forum:
You cannot reply to topics in this forum
23rd February 2014, 7:04 pm by eaustinn36
» Eaustinn's Xbox360 Minecraft Server - General Rules / Information
5th November 2013, 8:19 pm by eaustinn36
» Eaustinn's Guide to a better RP (GTA)
5th November 2013, 7:57 pm by eaustinn36
» Posting will be disabled April 15th 2013
2nd November 2013, 1:09 am by eaustinn36
» Brace for it...
14th April 2013, 6:06 pm by Made in Finland
» Day-z official topic
14th April 2013, 2:11 pm by eaustinn36
» Flask & the Quack Crew play browser games!
4th April 2013, 2:44 pm by Meatshield718
» E-HOLE LAUNCHING MIDNIGHT!
3rd April 2013, 8:53 am by KZ Powned
» The Walking Dead (General Thread)
3rd April 2013, 8:49 am by KZ Powned
» Derailed II: An off topic topic blah blah post your naked pictures here.
1st April 2013, 3:48 pm by Made in Finland
» Dead VideoGame Society (Current Game: e-hole.net)
31st March 2013, 11:33 pm by Super Mega King
» GTA 4 Zombies night?
31st March 2013, 10:01 am by snowwolf1996