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Oh, the Places You'll Go! (Game Topic)
+14
oO Coggy Oo
NickisanEnigma
Desert Sleepy
Slacker Hero
eegleindia
ApocalypseVVolf.
Meatshield718
FoundDa Kiwi
Robochips*
Flasktoss55
Namorg
Gbps
Leniette
Eaglendia
18 posters
Page 14 of 18
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Re: Oh, the Places You'll Go! (Game Topic)
Pink/Wolfenstein *Use ability Sleuth on Shark, make a sandcastle.*
ApocalypseVVolf.- Lykanthropos
- Posts : 1333
Re: Oh, the Places You'll Go! (Game Topic)
Des/Black: "You're a Scholar, right Red? Shouldn't dealing with this type of stuff be your specialty? I don't really know what to do here."
Desert Sleepy- Meerkat Maniac
- Posts : 2505
Re: Oh, the Places You'll Go! (Game Topic)
Rose: "Oh good, I've found you then. I just had to be sure, I've only been here once or twice before. I bring a message from the Arch-Druid hermself, which I will now recite from memory: 'Guardians, hear me, I do command thee, grant ally Ash tree access most free.' -signed, the Arch-Druid. That's verbatim."
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
Coggy: "Hi, I'm Coggy. I'll just call you Golem for short. Don't worry, I'm not here to end anybody's existence. I'm just trying to find an artifact. Perhaps you've heard of something?"
Take a few steps closer to the Golem. Hand near sword in case anything happens.
Take a few steps closer to the Golem. Hand near sword in case anything happens.
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
Iggy: Use Spirit Gun on Shark.
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
Orange/Natala: Kindly thank the druid for her time, and politely excuse yourself from the conversation, as there does not seem to be much more knowledge gleaned from it. Join your counterparts at the evil tree.
- Spoiler:
- mourn shark and try not to point out all the inaccuracies of its placement
Leniette- Member
- Posts : 96
Re: Oh, the Places You'll Go! (Game Topic)
Vekken: Dagger in hand jump in the water in a blaze of glory, attempting to stab said dagger into sharks skull.
"RAGGLE FRAGGLE!"
"RAGGLE FRAGGLE!"
FoundDa Kiwi- Zombie Killer Of The Year
- Posts : 880
Re: Oh, the Places You'll Go! (Game Topic)
Red: "I surmise it's some kind of device we don't have access to right now. We're wasting time standing around here. Come, we'll check it out later to see if we have any kind of items to activate it." Head off in another random direction.
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
Des/Black: Follow Red for now.
Desert Sleepy- Meerkat Maniac
- Posts : 2505
Re: Oh, the Places You'll Go! (Game Topic)
Richard: Dive down to inspect object while your team makes mincemeat of the shark.
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Coggy draws closer to the ANCIENT GOLEM.
: I'm not here to end anyone's existence. I'm just looking for an artifact somewhere here in the forest. Would you know about anything like that?
: As an Ancient Golem, my existence is but to fight and die. I know not of the world beyond this den.
---
Wolfenstein Broussard uses SLEUTH on the FRESHWATER SHARK.
Closer inspection reveals this might not be a shark at all. What horrors await you in this twisted land?
The combined attacks slay the beast. All six of you feel more experienced in combat!
For whatever reason, that SHARK was carrying EIGHT EAGLEBUCKS.
Dr. Richard P swims down to inspect the artifact. It is a large red jewel, like a ruby crystal ball.
Where would you like to travel?
- The Pyramid
- The Wishing Cactus
- The Heart of the Desert
- The Wasteland (Search for a monster, or something interesting in the desert)
- Return to Eaglendia
---
Natala joins Ash at the EVIL REE.
: Oh good, I've found you then. I just had to be sure, I've only been here once or twice before. I bring a message from the Arch-Druid hermself, which I will now recite from memory.
: Dude. He knows the Archdruid. He must be one of the recruits.
: Can it. He's totally bluffing, idiot. Let's listen.
: Ahem.
: 'Guardians, hear me, I do command thee, grant ally Ash tree access most free.'
: That's verbatim by the way.
: Sounds legit. I say we let him in.
: Hold on just one second. If you're really a Druid, then show us some magic. Everyone knows even apprentice druids are capable of casting divine spells. Perhaps if you could prove your ability, then I'd accept your little rhyme. I've never seen you around, and I'm stationed at this tree all the time. Why would the Arch Druid want to talk to a peon like you?
: Dude, he's got a girl. Can we take her instead? This guy looks kind of fruity anyway. So what if he's not a real Druid? Someone's just gonna cut his head off as soon as he gets inside.
: Why the hell would we do that?
: Because... sometimes I need someone to talk to that actually cares. Is that a problem?
: ...I've just been informed that we will also accept your orange friend as a suitable price for entry. Simply offer her to us as a hostage.
: No, she's my new friend.
: Friend-hostage.
---
: So what can you teach me?
: To a MUSICIAN of your caliber, I have a few spells I could teach. The easiest one is the "Song of Storms". Focused through an instrument, you can summon a rainstorm anywhere in the world. Might work better with something a bit more classical though. That plastic guitar looks pretty terrible.
: I can also teach "Hymn of the Wild". It'll summon a forest creature to help you fight that grows stronger as you do. Though it's aligned with you, it's more of a fighting tool than an actual companion. Its existence is magical in nature, and it's not really alive. Sort of like an illusion.
: The most difficult of the three, though, is "Swarmsong". This spell can summon a swarm of spiders, bats, or other like creatures to accost your enemies. It's really creepy, but it'll push you to the limit! You seem like you're that kind of guy, though.
: I'm not here to end anyone's existence. I'm just looking for an artifact somewhere here in the forest. Would you know about anything like that?
: As an Ancient Golem, my existence is but to fight and die. I know not of the world beyond this den.
---
Wolfenstein Broussard uses SLEUTH on the FRESHWATER SHARK.
Closer inspection reveals this might not be a shark at all. What horrors await you in this twisted land?
The combined attacks slay the beast. All six of you feel more experienced in combat!
For whatever reason, that SHARK was carrying EIGHT EAGLEBUCKS.
Dr. Richard P swims down to inspect the artifact. It is a large red jewel, like a ruby crystal ball.
Where would you like to travel?
- The Pyramid
- The Wishing Cactus
- The Heart of the Desert
- The Wasteland (Search for a monster, or something interesting in the desert)
- Return to Eaglendia
---
Natala joins Ash at the EVIL REE.
: Oh good, I've found you then. I just had to be sure, I've only been here once or twice before. I bring a message from the Arch-Druid hermself, which I will now recite from memory.
: Dude. He knows the Archdruid. He must be one of the recruits.
: Can it. He's totally bluffing, idiot. Let's listen.
: Ahem.
: 'Guardians, hear me, I do command thee, grant ally Ash tree access most free.'
: That's verbatim by the way.
: Sounds legit. I say we let him in.
: Hold on just one second. If you're really a Druid, then show us some magic. Everyone knows even apprentice druids are capable of casting divine spells. Perhaps if you could prove your ability, then I'd accept your little rhyme. I've never seen you around, and I'm stationed at this tree all the time. Why would the Arch Druid want to talk to a peon like you?
: Dude, he's got a girl. Can we take her instead? This guy looks kind of fruity anyway. So what if he's not a real Druid? Someone's just gonna cut his head off as soon as he gets inside.
: Why the hell would we do that?
: Because... sometimes I need someone to talk to that actually cares. Is that a problem?
: ...I've just been informed that we will also accept your orange friend as a suitable price for entry. Simply offer her to us as a hostage.
: No, she's my new friend.
: Friend-hostage.
---
: So what can you teach me?
: To a MUSICIAN of your caliber, I have a few spells I could teach. The easiest one is the "Song of Storms". Focused through an instrument, you can summon a rainstorm anywhere in the world. Might work better with something a bit more classical though. That plastic guitar looks pretty terrible.
: I can also teach "Hymn of the Wild". It'll summon a forest creature to help you fight that grows stronger as you do. Though it's aligned with you, it's more of a fighting tool than an actual companion. Its existence is magical in nature, and it's not really alive. Sort of like an illusion.
: The most difficult of the three, though, is "Swarmsong". This spell can summon a swarm of spiders, bats, or other like creatures to accost your enemies. It's really creepy, but it'll push you to the limit! You seem like you're that kind of guy, though.
- Spoiler:
- OTPYG is no longer being held hostage
Update for Red and Black coming soon
Last edited by Eaglendia on 14th February 2012, 11:35 pm; edited 1 time in total
Re: Oh, the Places You'll Go! (Game Topic)
Daisy: "Thank god that things dead. Thanks guys. Now then before anyone wanders off alone. How bout we organized this trip through this dessert?"
Re: Oh, the Places You'll Go! (Game Topic)
Rose: "The girl beside me cannot be offered, guardians. I haven't seen you around either, but I'm glad we've been given this chance to become acquainted. I am something of an associate to the Arch-Druid; I'm afraid I can reveal nothing more. Though, if you require some paltry show of arcane skill..."
Display Ash Ketchum's Head from inventory in a dramatic pose.
"I have grown a duplicate head in an instant! What was it you said about 'someone cutting my head off'? Ha ha!"
Display Ash Ketchum's Head from inventory in a dramatic pose.
"I have grown a duplicate head in an instant! What was it you said about 'someone cutting my head off'? Ha ha!"
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
Nick the Cheerleader: "NOPE NO ORGANIZING. WISHING CACTUS, WISHING CACTUS OR DIE. LET'S GO, LET'S GO NOW."
Run off to wishing cactus. Take the pretty gemstone it is so shiny and you deserve it for being attacked by a shark.
Run off to wishing cactus. Take the pretty gemstone it is so shiny and you deserve it for being attacked by a shark.
NickisanEnigma- Thats right, limp away!
- Posts : 273
Re: Oh, the Places You'll Go! (Game Topic)
Iggy: Swim up and out of the lake.
"Well, I guess we should just follow Nick then, eh?"
Proceed to The Wishing Cactus
"Well, I guess we should just follow Nick then, eh?"
Proceed to The Wishing Cactus
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
Pink/Wolfenstein: "C'mon kids! Everyone's doing it!"
*Attempt to cartwheel to the Wishing Cactus with Nick & Iggy*
*Attempt to cartwheel to the Wishing Cactus with Nick & Iggy*
ApocalypseVVolf.- Lykanthropos
- Posts : 1333
Re: Oh, the Places You'll Go! (Game Topic)
Orange/Natala: "I'm sorry, but do I not get a say in this matter? I am not up for bargaining. We are powerful associates and friends of the Arch Druid, and, as you can see by my friend here, have magics unlike your own, but just as if not more, powerful."
Leniette- Member
- Posts : 96
Re: Oh, the Places You'll Go! (Game Topic)
Richard: Pocket Gem.
Richard: Drag shark corpse on to land.
Richard: "Someone give me a knife. Now."
Richard: Cut the shark's dorsal fin and wear it atop your head as a trophy.
Richard: Drag shark corpse on to land.
Richard: "Someone give me a knife. Now."
Richard: Cut the shark's dorsal fin and wear it atop your head as a trophy.
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Green: "Hit me up with Hymn of the Wild, I could use someone that's equally as strong as me around."
Meatshield718- Master
- Posts : 2316
Re: Oh, the Places You'll Go! (Game Topic)
Richard: Toss Gem to your bothersome valuable teammate Nick.
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Coggy: "Not very useful... Perhaps I will return later, Golem. Goodbye for now."
Head off in a random direction.
Head off in a random direction.
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- (RED) Super Mega King - Not Injured, 15/15 MP
Red the Scholar - Level 1: “Special Class”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Blaze Pulse (Intrinsic): 5 MP - For a short time, your attacks and spellcasts against enemies will inflict fire damage.
INVENTORY
Thaumaturgist's Journal (+1 Defense) (1H) – “It's a miracle!"
Health Potion x2
Mana Potion
10 Robo-Chips
FKNG-3LL Coordinations Device
OTHER
(BLUE) Oo Coggy oO – Not Injured, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
Sword (+2 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(GREEN) Meatshield718 - Not Injured, 20/20 MP
John Wagner the Musician - Level 1: “Nickelback Lead Singer”
ABILITIES
*Build Me Up, Buttercup: 4 MP - Empower the next attack of yourself or a target ally to deal bonus damage. Can be used outside of battle, but only one character can be under the effect at the same time.
*Hymn of the Wild (Defense): 10 MP – Plays a song to call an animal guardian that will temporarily aid you in battle.
*Pure Heart (Intrinsic): 5 MP – Purify some beneficial status effects from a target.
INVENTORY
Guitar Hero Controller (+1 Attack Power, +5 Max MP) (2H Weapon) – ”clicka click clack click clack click click”
FKNG-3LL Coordinations Device
OTHER
Extra Life x1
(ORANGE) Leniette – Not Injured, 5/5 MP
Natala Carmine the Detective - Level 1: “Ace Dick”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Stamina (Intrinsic): Passive – Low chance to inflict a bonus attack when using moves in battle.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(PURPLE) FoundDaKiwi - Not Injured, 15/15 MP
Vekken the Elementalist - Level 1: “Hot Shit”
ABILITIES
*Fireball: 4 MP – Throw a ball of fire at a target.
*Leyfarer (Intrinsic): Passive – Receive a warning when an enemy is going to use a magic attack.
INVENTORY
Dagger (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
Training Staff (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
OTHER
(YELLOW) Namorg - Not Injured, 15/15 MP
Miss Daisy the Scholar - Level 1: “Yellow Journalist”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Indomitable Spirit (Intrinsic): Passive – High chance to ignore negative status effects.
INVENTORY
Alchemist's Journal (+1 Defense) (1H)
FKNG-3LL Coordinations Device
OTHER
(PINK) ApocalypseVVolf - Not Injured, 5/5 MP
Wolfenstein Broussard the Detective - Level 1: “Pinko”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Pressure (Intrinsic): 5 MP – Temporarily stun any nearby enemies that have less relative health than you.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(TEAL) Slacker Hero - Not Injured (+1), 10/10 MP
Ignavus von Slak the Weeaboo - Level 1: “Sausage Uchiha”
ABILITIES
*Spirit Gun I: 5 MP – Fires a bolt of spirit energy that can deal damage to a target. Deals extra damage if you catch a foe by surprise.
*Azure Surge (Intrinsic): No Cost – Restore 50% of your missing mana.
INVENTORY
Vitality Booster (Amount of HP increased slightly)
FKNG-3LL Coordinations Device
OTHER
(#267F00) Courtyard Droll - Not Injured, 10/10 MP
Dr. Richard P. the Joker - Level 1: “Queen of Hearts”
ABILITIES
*Kinetic Card: 5 MP – Throws a card that stuns a target, but has a chance to miss.
*0x00000 Unhandled Exception (Intrinsic): 10 MP – Activate the effect of a random ability, or teleport to a random location, or phase out of existence, or die.
INVENTORY
Deck of Cards (+1 Attack Power) (2H Weapon) – ”This is only jokers and rule cards!”
Health Potion x2
Mana Potion x2
14 EAGLEBUCKS
FKNG-3LL Coordinations Device
OTHER
(VIOLET) NickisanEnigma - Not Injured, 10/10 MP
Nick the Cheerleader - Level 1: “Enough Said”
ABILITIES
*Ready? Okay!: 3 MP – Increase the attack damage of nearby allies.
*Morbid Gift (Intrinsic): No Cost – Donate a level of your own health to a targeted being.
INVENTORY
Undecorated Spirit Stick (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(ROSE) Flasktoss55 - Not Injured, 10/10 MP
Ash Ketchum the Ranger - Level 1: “MLG Quickscope Montage”
ABILITIES
*Mystic Shot: 4 MP – Deals damage to a target, and bonus damage if they attacked you immediately beforehand.
*Ineffable Charm (Intrinsic): No Cost – Escape a battle with most players and enemies.
INVENTORY
Scout Bow (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
Ash Ketchum's Head – ”Yuck.”
OTHER
Nick receives an item:
Bloodstone - Ruby red gem with unknown qualities. Probably worth a lot of money. This thing is the size of your head, almost.
The party heads to the WISHING CACTUS.
This is the only actual cactus in the entire desert.
Surprising, isn't it?
It is customary for adventurers passing by to speak to the WISHING CACTUS, divulging their thoughts, feelings, and innermost secrets or desires. Does this have any bearing on actual events? Many would say it does, but there's no scientific evidence, and this humble plant does not appear to be magical in nature.
Should you wish to speak to the cactus, it is your choice if you do so publically or through private message.
---
JOHN WAGNER learns a spell!
*Hymn of the Wild (Defense): 10 MP – Plays a song to call an animal guardian.
Your team now has $10 left.
---
COGGY runs in a RANDOM DIRECTION and finds a FOREST SPIRIT.
Should you choose, it can accompany and help you fight for a while. It also looks like you can slaughter it and give your team some EXP.
You could also just leave, you guess.
---
DES and RED continue exploring and encounter an unidentified creature.
This is a PHAGEOLITH! Looks like you've got a fight on your hands.
You've got the first move! Standard combat rules apply here. Will you ATTACK, STRIKE, or use a SPELL?
((Feel free to simply post, as your actions don't need to be kept a secret.))
---
: Do I not get a say in this matter? I'm not up for bargaining.
: Indeed, the girl beside me cannot be offered, guardians. And I know--I haven't seen you before either. I am something of an associate to the Arch-Druid; I'm afraid I can reveal nothing more. Though, if you require some paltry show of arcane skill...
ASH produces his own head from his inventory.
: As you can see we have magic equal to, if not more powerful than yours.
: ...Huh. What do you say to this one? Looks like a minor cantrip. Summon Illusionary Head, perhaps? I'm not buying it.
: What do you know?
: I'm a Druid too!
: Yeah, and we have DeVry University to thank for that. How am I supposed to trust the judgment of the guy who got his degree online? I don't think we can let these guys in based on such arbitrary criteria.
: So what's the plan?
: ... I dunno.
Re: Oh, the Places You'll Go! (Game Topic)
Realize that the wishing cactus will only reward those with complete and utter honesty. Blurt out all your deepest darkest confessions and secrets.
Nick the Cheerleader: "I'VE BEEN REJECTED BY NOT ONE BUT THREE MEN WHO LATER WENT TO CLOWN COLLEGE. I ACCIDENTALLY DROPPED A WRENCH ON MY DAD'S HEAD WHEN I WAS HELPING HIM FIX THE ROOF AND I BLAMED IT ON MY SISTER. I FEAR THE SOUND OF VACUUM CLEANERS BECAUSE MY MOM USED IT TO DROWN OUT THE SOUND OF HER CRYING. I RARELY VACUUM MY HOME LIKE EVER. I REALLY WANT A DONUT RIGHT NOW. ONCE I POOPED MY PANTS AT A STEAK BUFFET AND DIDN'T LEAVE UNTIL I GOT TO TRY THE SHRIMP. SOMETIMES I LIKE TO DRESS UP IN MY PRETTIEST OUTFIT, MIX NORMAL SODA AND CREAM SODA INTO A MARTINI GLASS AND WATCH ICARLY. CONSEQUENTLY I HAVE SOME MIXED SEXUAL FEELINGS TOWARD SPENCER FROM ICARLY. ONE TIME I WATCHED AN OPRAH BROADCAST ABOUT HARNESSING YOUR FEAR AND I DECIDED TO WEAR JEGGINGS, IT DIDN'T WORK WONDERS. FEET CREEP ME OUT. ONE TIME I THREW DIRT CLODS AT A BABY BIRD AND I WATCHED IT DIE. SOMETIMES I HAVE SEX DREAMS ABOUT DR. OZ. I EAT EMOTIONALLY. I LAUGHED AT A BLIND PERSON EATING A HOT DOG. SOMETIMES I PEE IN THE SHOWER. I SAW MY GRANDPARENTS MAKING LOVE ONCE AND I DIDN'T LEAVE RIGHT AWAY."
And so on.
Nick the Cheerleader: "I'VE BEEN REJECTED BY NOT ONE BUT THREE MEN WHO LATER WENT TO CLOWN COLLEGE. I ACCIDENTALLY DROPPED A WRENCH ON MY DAD'S HEAD WHEN I WAS HELPING HIM FIX THE ROOF AND I BLAMED IT ON MY SISTER. I FEAR THE SOUND OF VACUUM CLEANERS BECAUSE MY MOM USED IT TO DROWN OUT THE SOUND OF HER CRYING. I RARELY VACUUM MY HOME LIKE EVER. I REALLY WANT A DONUT RIGHT NOW. ONCE I POOPED MY PANTS AT A STEAK BUFFET AND DIDN'T LEAVE UNTIL I GOT TO TRY THE SHRIMP. SOMETIMES I LIKE TO DRESS UP IN MY PRETTIEST OUTFIT, MIX NORMAL SODA AND CREAM SODA INTO A MARTINI GLASS AND WATCH ICARLY. CONSEQUENTLY I HAVE SOME MIXED SEXUAL FEELINGS TOWARD SPENCER FROM ICARLY. ONE TIME I WATCHED AN OPRAH BROADCAST ABOUT HARNESSING YOUR FEAR AND I DECIDED TO WEAR JEGGINGS, IT DIDN'T WORK WONDERS. FEET CREEP ME OUT. ONE TIME I THREW DIRT CLODS AT A BABY BIRD AND I WATCHED IT DIE. SOMETIMES I HAVE SEX DREAMS ABOUT DR. OZ. I EAT EMOTIONALLY. I LAUGHED AT A BLIND PERSON EATING A HOT DOG. SOMETIMES I PEE IN THE SHOWER. I SAW MY GRANDPARENTS MAKING LOVE ONCE AND I DIDN'T LEAVE RIGHT AWAY."
And so on.
NickisanEnigma- Thats right, limp away!
- Posts : 273
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