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Oh, the Places You'll Go! (Game Topic)
+14
oO Coggy Oo
NickisanEnigma
Desert Sleepy
Slacker Hero
eegleindia
ApocalypseVVolf.
Meatshield718
FoundDa Kiwi
Robochips*
Flasktoss55
Namorg
Gbps
Leniette
Eaglendia
18 posters
Page 10 of 18
Page 10 of 18 • 1 ... 6 ... 9, 10, 11 ... 14 ... 18
Re: Oh, the Places You'll Go! (Game Topic)
Orange/Natala: "Yeah, I'm with Red. Why us? Most of us certainly don't seem like anything special."
Leniette- Member
- Posts : 96
Re: Oh, the Places You'll Go! (Game Topic)
Richard: "I'm not sure now is the time to be reading books. By the sound of it, we need to find these artifacts as soon as possible. Is there any form of transportation available? Mounts? Bikes? Or must we walk to each of these provinces?"
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Iggy: "What happens when we encounter the other team with that Robert Chip guy? Do we kill them?"
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
Wolfenstein/Pink: I'm assuming that Robogimp guy has the same thoughts about you? What makes fighting for you better than fighting for him?
I want to know what cause I'm fighting for here, what you're planning to do with that power when and if we obtain it.
I want to know what cause I'm fighting for here, what you're planning to do with that power when and if we obtain it.
ApocalypseVVolf.- Lykanthropos
- Posts : 1333
Re: Oh, the Places You'll Go! (Game Topic)
Green: Ensure the basilisk is subdued but not in pain.
"Calm down, buddy."
Return it to Robochips. Avoid looking into it's eyes or getting bitten.
"Yeah, you're right on that. Robochips, why did you pick these losers? Couldn't you just have made clones of me or something?"
"Calm down, buddy."
Return it to Robochips. Avoid looking into it's eyes or getting bitten.
Orange/Natala: "Yeah, I'm with Red. Why us? Most of us certainly don't seem like anything special."
"Yeah, you're right on that. Robochips, why did you pick these losers? Couldn't you just have made clones of me or something?"
Meatshield718- Master
- Posts : 2316
Re: Oh, the Places You'll Go! (Game Topic)
- Spoiler:
- I should mention that for the most part, communication between you works like MSPC, in that if you "say" something IC then everyone else can hear it even if I don't transcribe it into my post with a 32x32 pretty little face--that's how talking to NPCs works, after all. So don't be discouraged that I'm ignoring you if I don't heed the smallest things you say, because I am a very nice person.
Flask, that is entirely okay.
(RED) Super Mega King - Not Injured, 15/15 MP
Red the Scholar - Level 1: “Special Class”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Blaze Pulse (Intrinsic): 5 MP - For a short time, your attacks and spellcasts against enemies will inflict fire damage.
INVENTORY
Thaumaturgist's Journal (+1 Defense) (1H) – “It's a miracle!"
Health Potion x2
Mana Potion
18 Robo-Chips
FKNG-3LL Coordinations Device
OTHER
(BLUE) Oo Coggy oO – Not Injured, 10/10 MP
Coggy the Warrior - Level 1: “Dragon-bait”
ABILITIES
*Taunt: 2 MP - Force a target enemy to attack you--or fight you if you are in a battle against multiple players.
*Fus Roh Blah I: 3 MP - Push enemies back, and deal minuscule damage.
*First to Live (Intrinsic): 5 MP - Temporarily become immune to death.
INVENTORY
Sword (+2 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(GREEN) Meatshield718 - Not Injured, 20/20 MP
John Wagner the Musician - Level 1: “Nickelback Lead Singer”
ABILITIES
*Build Me Up, Buttercup: 4 MP - Empower the next attack of yourself or a target ally to deal bonus damage. Can be used outside of battle, but only one character can be under the effect at the same time.
*Pure Heart (Intrinsic): 5 MP – Purify some beneficial status effects from a target.
INVENTORY
Guitar Hero Controller (+1 Attack Power, +5 Max MP) (2H Weapon) – ”clicka click clack click clack click click”
FKNG-3LL Coordinations Device
OTHER
Extra Life x1
(ORANGE) Leniette – Not Injured, 5/5 MP
Natala Carmine the Detective - Level 1: “Ace Dick”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Stamina (Intrinsic): Passive – Low chance to inflict a bonus attack when using moves in battle.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(PURPLE) FoundDaKiwi - Not Injured, 15/15 MP
Vekken the Elementalist - Level 1: “Hot Shit”
ABILITIES
*Fireball: 4 MP – Throw a ball of fire at a target.
*Leyfarer (Intrinsic): Passive – Receive a warning when an enemy is going to use a magic attack.
INVENTORY
Dagger (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(BLACK) Desert Sleepy - Not Injured, 15/15 MP
Des the Monk - Level 1: “Mother Teresa”
ABILITIES
*Heal: 3 MP – Restores some HP to a nearby ally.
*Inner Flame (Passive) – Receive an attack bonus the lower your health is.
*Mercantile (Intrinsic): Passive – NPCs like you more, especially when you are alone.
INVENTORY
Training Staff (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
OTHER
(YELLOW) Namorg - Not Injured, 15/15 MP
Miss Daisy the Scholar - Level 1: “Yellow Journalist”
ABILITIES
*Curse of Weakness: 4 MP - Reduce all damage dealt by an opponent.
*Indomitable Spirit (Intrinsic): Passive – High chance to ignore negative status effects.
INVENTORY
Alchemist's Journal (+1 Defense) (1H)
FKNG-3LL Coordinations Device
OTHER
(PINK) ApocalypseVVolf - Not Injured, 5/5 MP
Wolfenstein Broussard the Detective - Level 1: “Pinko”
ABILITIES
*Sleuth: 1 MP - Search an enemy for weaknesses to enable yourself and your allies to deal increased damage to them.
Pressure (Intrinsic): 5 MP – Temporarily stun any nearby enemies that have less relative health than you.
INVENTORY
Flintlock Pistol (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(TEAL) Slacker Hero - Not Injured (+1), 10/10 MP
Ignavus von Slak the Weeaboo - Level 1: “Sausage Uchiha”
ABILITIES
*Spirit Gun I: 5 MP – Fires a bolt of spirit energy that can deal damage to a target. Deals extra damage if you catch a foe by surprise.
*Azure Surge (Intrinsic): No Cost – Restore 50% of your missing mana.
INVENTORY
Vitality Booster (Amount of HP increased slightly)
FKNG-3LL Coordinations Device
OTHER
(#267F00) Courtyard Droll - Not Injured, 10/10 MP
Dr. Richard P. the Joker - Level 1: “Queen of Hearts”
ABILITIES
*Kinetic Card: 5 MP – Throws a card that stuns a target, but has a chance to miss.
*0x00000 Unhandled Exception (Intrinsic): 10 MP – Activate the effect of a random ability, or teleport to a random location, or phase out of existence, or die.
INVENTORY
Deck of Cards (+1 Attack Power) (2H Weapon) – ”This is only jokers and rule cards!”
Health Potion x2
Mana Potion x2
14 EAGLEBUCKS
FKNG-3LL Coordinations Device
OTHER
(VIOLET) NickisanEnigma - Not Injured, 10/10 MP
Nick the Cheerleader - Level 1: “Enough Said”
ABILITIES
*Ready? Okay!: 3 MP – Increase the attack damage of nearby allies.
*Morbid Gift (Intrinsic): No Cost – Donate a level of your own health to a targeted being.
INVENTORY
Undecorated Spirit Stick (+1 Attack Power) (1H Weapon)
FKNG-3LL Coordinations Device
OTHER
(ROSE) Flasktoss55 - Not Injured, 10/10 MP
Ash Ketchum the Ranger - Level 1: “MLG Quickscope Montage”
ABILITIES
*Mystic Shot: 4 MP – Deals damage to a target, and bonus damage if they attacked you immediately beforehand.
*Ineffable Charm (Intrinsic): No Cost – Escape a battle with most players and enemies.
INVENTORY
Scout Bow (+1 Attack Power) (2H Weapon)
FKNG-3LL Coordinations Device
Ash Ketchum's Head – ”Yuck.”
OTHER
: What happens when we get this power?
: For you to decide.
: Why not just fly over there and take it yourself, if it's such a big deal?
: The Triangle gave Eaglendia and I our powers, and it can take them away.
: Do you have anything that can help us find these artifacts?
: Other than what I can tell you, and what I've hopefully taught you, it's up to your intuition to find them. They are hidden deep within the provinces of this world. Some are guarded by puzzles or powerful creatures but they will be easier to attain than you may think.
: Through what form of technology were we brought here?
: Magic? Power of friendship? I dunno.
: Then why are we here in the first place? Why us?
: Yeah. None of us seem very remarkable anyway.
John enters the room, BASILISK in hands.
: You should have just made six clones of me. Why did you choose these losers?
: I don't know what you're talking about. You guys took the survey, after all. Now, I hope these answers are good enough. If not then it will be up to you to find closure in this world.
---
: Which province do you suggest we start collecting the artifacts?
: Yeah. Let's get moving so I can increase my power level.
: The Sands of Time will be the least challenging for you to tackle together, but the Swamp is not unfeasible. Wherever you go, remember that it is possible for you to split up and cover more ground.
: Is there a library here in Eaglendia? I'd like to expand my knowledge and power before we embark.
: I'm not sure books would be the best idea. It seems we should find these artifacts as soon as possible. Will we have any form of transportation available to us?
: You will go by foot, but you will find that the distances are not as long as they seem. Once you open the Gateway at the heart of each province, you will be able to move back and forth at a whim.
: What if we encounter Robert Chip's team?
: Do what is necessary to stop them, and take from them any artifacts they have.
: You said something about Robogimp. I'm assuming that he has the same thoughts about you? What makes fighting for you better than fighting for him? I want to know what cause I'm fighting for here, what you're planning to do with that power when and if we obtain it. What reason do we have to believe you're good?
: None.
: I simply hope you will take my word for it when I say that Robochips will unleash unfettered chaos onto this land. He and I received our own power from the Triangle, and if you reach it, its power will be yours to command, to edify this land. Is that a satisfactory answer?
Re: Oh, the Places You'll Go! (Game Topic)
Richard: "Okay, so, do we want to split up or what?"
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Red: "Which zone is the most and least feasible for us, as of right now?"
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
: I would recommend the forest, the others are a bit outside of your power level. I have a few friends there you might find helpful as well.
Robochips*- Thats right, limp away!
- Posts : 208
Re: Oh, the Places You'll Go! (Game Topic)
Nick the Cheerleader: "Let's go desert, let's go, woop woop."
Hopefully try to cheer group out of the door and toward the sands of time.
Hopefully try to cheer group out of the door and toward the sands of time.
NickisanEnigma- Thats right, limp away!
- Posts : 273
Re: Oh, the Places You'll Go! (Game Topic)
Courtyard Droll wrote:Richard: "Okay, so, do we want to split up or what?"
Iggy: "That'd be a mistake, I think. We should all stick together. Although it would be probably best to head to the Sands of Time. Maybe once we increase our powers we can split up to conquer the Swamps and then double on on each other. Unless anyone want to take it to a vote, then we can work from there."
Slacker Hero- hipster as fuck
- Posts : 1234
Re: Oh, the Places You'll Go! (Game Topic)
Nick the Cheerleader: Apathetically and dejectedly agree with Slacker's paraphrasing of your exact plan.
NickisanEnigma- Thats right, limp away!
- Posts : 273
Re: Oh, the Places You'll Go! (Game Topic)
Red: "One last question. Can we contact you through these devices?"
To the group: "Sorry. I got a bit carried away. We might as well get to know each other. I'm Red the Scholar."
To the group: "Sorry. I got a bit carried away. We might as well get to know each other. I'm Red the Scholar."
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
Des: "I'm Des the Monk."
If he's still HURT from the basilisk bite, cast Heal on Red.
If he's still HURT from the basilisk bite, cast Heal on Red.
Desert Sleepy- Meerkat Maniac
- Posts : 2505
Re: Oh, the Places You'll Go! (Game Topic)
Natala/Orange: "I'm Natala. Detective. Ace Detective. And it doesn't seem like we're going to get any more out of this guy, so I suggest we go to the forest he was talking about."
Leniette- Member
- Posts : 96
Re: Oh, the Places You'll Go! (Game Topic)
Rose: Go through the exit.
"I've gone by Ash, recently, though you can refer to me however you wish."
"I've gone by Ash, recently, though you can refer to me however you wish."
Flasktoss55- Staff
- Posts : 1036
Re: Oh, the Places You'll Go! (Game Topic)
: Can we contact you through these devices?
: Yes, but it's up to me if I feel like answering.
: Yes, but it's up to me if I feel like answering.
- Spoiler:
- Update tonight.
Re: Oh, the Places You'll Go! (Game Topic)
Daisy: "Fine well skip the library. First off, Eagle would you know if maybe one of the hidden artifact areas only includes a puzzle/riddle? If that would be the case I'm sure we could split the group in 2. Making 2 people go to the puzzle and the rest go to a combat area?"
Re: Oh, the Places You'll Go! (Game Topic)
Red: "There is something to be said of going to the forest. However, I feel like a wealth of knowledge and experience may await us in this town, too. Let's first see what awaits us outside." Exit the building.
Super Mega King- Staff
- Posts : 2448
Re: Oh, the Places You'll Go! (Game Topic)
Coggy: "If we are to explore this town, we should do so with haste. The others may have already begun their quest."
Follow Red and Ash through the exit.
Follow Red and Ash through the exit.
oO Coggy Oo- Cry Owes Me A Custom Title
- Posts : 1406
Re: Oh, the Places You'll Go! (Game Topic)
Namorg wrote:Daisy: "Fine well skip the library. First off, Eagle would you know if maybe one of the hidden artifact areas only includes a puzzle/riddle? If that would be the case I'm sure we could split the group in 2. Making 2 people go to the puzzle and the rest go to a combat area?"
Richard: "I think we should just head towards the desert. If there is anything interesting along the way in the city, we can stop and take a look. Sound good, anyone?"
eegleindia- Hail to the King Baby.
- Posts : 383
Re: Oh, the Places You'll Go! (Game Topic)
Green: Throw the basilisk at chipper. (Eagle told me to.) Walk off through the exit.
Meatshield718- Master
- Posts : 2316
Re: Oh, the Places You'll Go! (Game Topic)
Daisy: "Yeah i agree Doc, Some nice team bonding sounds great <3"
Re: Oh, the Places You'll Go! (Game Topic)
Pink/Wolfenstein: "Alright then everyone, I'll be waiting outside."
*Walk through the exit, and into the city.*
*Walk through the exit, and into the city.*
Last edited by ApocalypseVVolf. on 1st February 2012, 1:24 am; edited 1 time in total
ApocalypseVVolf.- Lykanthropos
- Posts : 1333
Re: Oh, the Places You'll Go! (Game Topic)
Orange/Natala: "Hey, before we check out the city, is there anything we need to know about it? Maybe if its inhabitants will try to kill us or something?"
Leniette- Member
- Posts : 96
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